Tighten audio fix docs: 0.5+ requirement, 3-piece framing
- Correct misleading "covers wireplumber 0.4" claim — the SPA-JSON rule format is 0.5+ only; Omarchy ships 0.5.x. - Add Wireplumber 0.5+ to Requirements; note kernel snd-aloop check. - Reframe the audio fix section as three required pieces — DeckLink→ALSA config, snd-aloop+bridge, wireplumber default-exclusion rule — with explicit per-piece failure modes so future readers know skipping any one isn't safe.
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@ -554,9 +554,10 @@ EOF
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# DaVinci Resolve aloop — keep snd-aloop out of the default-sink rotation.
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# Managed by Omarchy_resolve_v2.sh. Without this, wireplumber promotes
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# aloop to default whenever Resolve makes it RUNNING, and the bridge loops
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# audio back into aloop instead of reaching real hardware. Setting both
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# dont-fallback (older) and disable-fallback (newer) covers wireplumber
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# 0.4 and 0.5+.
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# audio back into aloop instead of reaching real hardware. SPA-JSON rule
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# format requires wireplumber 0.5+ (Omarchy ships 0.5.x). Setting both
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# node.dont-fallback and node.disable-fallback covers minor key renames
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# across the 0.5.x series.
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monitor.alsa.rules = [
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{
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matches = [
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11
README.md
11
README.md
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@ -16,6 +16,10 @@ Handles all the compatibility quirks of running Resolve on Arch Linux — librar
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- **OS**: [Omarchy](https://omarchy.com) (Arch Linux)
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- **GPU**: NVIDIA with proprietary drivers installed and working
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- **Audio stack**: PipeWire + Wireplumber **0.5 or newer** (Omarchy default)
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— the audio fix uses the SPA-JSON rule format introduced in 0.5
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- **Kernel**: Stock Arch kernel (or any with `snd-aloop` available — verify
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with `modinfo snd-aloop`)
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- **Disk space**: ~10GB free in ~/Downloads for extraction (temporary)
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- **DaVinci Resolve ZIP**: Downloaded from Blackmagic's website
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@ -97,9 +101,12 @@ Resolve doesn't support native Wayland. The wrapper script (`resolve-nvidia-open
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- Installs udev rules for Blackmagic hardware (capture cards, control panels)
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- Points all launchers at the XWayland wrapper
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### 7. Audio Backend Fix (DeckLink → ALSA + `snd-aloop`)
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### 7. Audio Backend Fix (DeckLink → ALSA + `snd-aloop` + Wireplumber rule)
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Two issues are fixed automatically:
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Three pieces are needed for Resolve audio to actually work — all three are
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applied automatically. Skipping any one of them leaves a different failure
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mode visible (Resolve aborts on first launch / renders hang forever / monitor
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audio loops onto itself).
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**Default audio backend.** Resolve's shipped `default-config.dat` sets
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`Local.Audio.Type = DeckLink`, which causes Resolve to abort on first launch
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