MangoHud logs one GPU. On a hybrid box (discrete NVIDIA/AMD beside an AMD/Intel iGPU) its default often latches onto the idle iGPU, so every gpu_* column reads ~0 while the discrete card does the rendering. Detect the actual gaming GPU — any vendor, single- or multi-GPU — and pin it via gpu_list. Selection: single GPU -> that one; discrete NVIDIA preferred; otherwise the card with the most VRAM. Override with MANGOHUD_LOGGER_GPU. Verified against MangoHud's own enumeration (gpu_list=0 -> renderD128, RTX 5060 Ti) and 7 synthetic layouts incl. NVIDIA as the second node. Also make CPU telemetry work across AMD and Intel. cpu_power was logging 0 because the RAPL energy counters are root-only since CVE-2020-8694 (same intel-rapl powercap path on both vendors). Add: - doctor: read-only GPU/CPU telemetry readiness report - fix-cpu-power: install a udev rule making RAPL counters user-readable - enable-time warnings pointing at the fix CPU temp already works via hwmon (k10temp/zenpower/coretemp). Default no-arg behavior (toggle on/off) is unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
534 lines
22 KiB
Bash
Executable file
534 lines
22 KiB
Bash
Executable file
#!/usr/bin/env bash
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#
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# mangohud-logger — toggle MangoHud CSV logging on/off
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#
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# Just run it: if logging is off it gets switched on, if it's already on
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# it gets switched off.
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#
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# What it manages on enable:
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# 1. ~/.config/MangoHud/MangoHud.conf
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# → appends a marker block with output_folder, autostart_log, etc.
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# → keeps your existing keys; overrides `no_display` while logging
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# (autostart_log rides on the render hook that no_display disables).
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# → pins gpu_list to the GPU actually rendering games (see below), so the
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# gpu_* columns log real data instead of an idle second GPU.
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# 2. ~/.config/environment.d/95-mangohud-logger.conf
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# → contains MANGOHUD=1 so the Vulkan layer auto-loads into every
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# game (gamescope sessions, Steam, native Vulkan apps).
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# Picked up by systemd-user at next session login.
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#
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# GPU selection (vendor-agnostic):
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# MangoHud logs stats for ONE GPU. On a hybrid box (an AMD/Intel iGPU beside a
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# discrete NVIDIA/AMD card) its default often picks the idle iGPU, so every
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# gpu_* column reads ~0. We auto-detect the render node that's the actual
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# gaming GPU — any vendor — and pin `gpu_list` to its index. Override with
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# MANGOHUD_LOGGER_GPU=<index> or =nvidia|amd|intel if the guess is wrong.
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#
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# Logs land in the user's Downloads folder under "mango-logs"
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# (honours XDG_DOWNLOAD_DIR from ~/.config/user-dirs.dirs, else ~/Downloads).
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set -euo pipefail
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readonly MARKER_BEGIN="# >>> mangohud-logger BEGIN >>>"
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readonly MARKER_END="# <<< mangohud-logger END <<<"
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CONFIG_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/MangoHud"
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CONFIG_FILE="$CONFIG_DIR/MangoHud.conf"
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ENV_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/environment.d"
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ENV_FILE="$ENV_DIR/95-mangohud-logger.conf"
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GS_SESSION_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/gamescope-session-plus/sessions.d"
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GS_SESSION_FILE="$GS_SESSION_DIR/steam"
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GS_OWNED_MARKER="# Written by mangohud-logger."
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# Detect which gamescope (Game Mode) session manager is in use — this decides
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# whether our env override is actually sourced at session start:
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# plus → gamescope-session-plus sources ~/.config/gamescope-session-plus/
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# sessions.d/* after its own steam script, so our override works.
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# steamos → /usr/lib/steamos/gamescope-session hard-exports
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# STEAM_USE_MANGOAPP=1 and MANGOHUD_CONFIGFILE=<tmp>/no_display, and
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# sources NO user file. A global override is therefore impossible;
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# logging requires per-game Steam launch options instead.
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# none → no gamescope session found (desktop-only machine).
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detect_gs_flavor() {
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if [[ -e /usr/share/gamescope-session-plus/sessions.d/steam ]]; then
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printf 'plus\n'
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elif [[ -e /usr/lib/steamos/gamescope-session ]]; then
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printf 'steamos\n'
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else
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printf 'none\n'
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fi
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}
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GS_FLAVOR="$(detect_gs_flavor)"
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# The per-game launch-option string that makes logging work on the steamos
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# flavor (repoints MANGOHUD_CONFIGFILE back at our config so autostart_log fires).
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LAUNCH_OPT="MANGOHUD_CONFIGFILE=$CONFIG_FILE mangohud %command%"
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# Resolve Downloads via xdg-user-dir if available, else the user-dirs.dirs file,
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# else fall back to ~/Downloads. This makes the script work on non-English locales.
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if command -v xdg-user-dir >/dev/null 2>&1; then
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DOWNLOADS_DIR="$(xdg-user-dir DOWNLOAD)"
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elif [[ -f "${XDG_CONFIG_HOME:-$HOME/.config}/user-dirs.dirs" ]]; then
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# shellcheck disable=SC1090,SC1091
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source "${XDG_CONFIG_HOME:-$HOME/.config}/user-dirs.dirs"
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DOWNLOADS_DIR="${XDG_DOWNLOAD_DIR:-$HOME/Downloads}"
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else
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DOWNLOADS_DIR="$HOME/Downloads"
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fi
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LOG_DIR="$DOWNLOADS_DIR/mango-logs"
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err() { printf '\033[31merror:\033[0m %s\n' "$*" >&2; }
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info() { printf '\033[36m::\033[0m %s\n' "$*"; }
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ok() { printf '\033[32m✓\033[0m %s\n' "$*"; }
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warn() { printf '\033[33m!\033[0m %s\n' "$*"; }
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# PCI vendor IDs (as reported by /sys/class/drm/*/device/vendor).
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readonly VENDOR_NVIDIA=0x10de
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readonly VENDOR_AMD=0x1002
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readonly VENDOR_INTEL=0x8086
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# select_gpu — figure out which GPU MangoHud should log, vendor-agnostically.
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#
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# MangoHud enumerates DRM render nodes (renderD128, renderD129, …) in ascending
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# order and `gpu_list=<n>` selects the n-th of them (verified: gpu_list=0 maps to
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# renderD128). We pick the node that's the real gaming GPU and return its index.
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#
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# Selection order:
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# 1. MANGOHUD_LOGGER_GPU override — a numeric index, or nvidia|amd|intel.
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# 2. Single GPU → index 0 (covers every single-card machine, any vendor).
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# 3. Multi-GPU → prefer a discrete NVIDIA; else the card with the most VRAM
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# (discrete AMD/Intel report mem_info_vram_total; iGPUs report far less/none).
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#
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# Sets globals: GPU_INDEX (may be ""), GPU_VENDOR, GPU_DESC.
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select_gpu() {
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GPU_INDEX=""; GPU_VENDOR=""; GPU_DESC=""
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local nodes=()
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mapfile -t nodes < <(
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for n in /sys/class/drm/renderD*; do
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[[ -e "$n/device/vendor" ]] && basename "$n"
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done | sort # ascending == MangoHud's gpu_list index order
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)
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local count=${#nodes[@]}
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if (( count == 0 )); then
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GPU_DESC="no DRM render node found (software renderer?) — gpu_list left unset"
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return
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fi
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# Index-aligned vendor + VRAM for each node.
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local vendors=() vrams=() i
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for i in "${!nodes[@]}"; do
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vendors[i]=$(cat "/sys/class/drm/${nodes[i]}/device/vendor" 2>/dev/null || echo unknown)
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vrams[i]=$(cat "/sys/class/drm/${nodes[i]}/device/mem_info_vram_total" 2>/dev/null || echo 0)
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done
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if [[ -n "${MANGOHUD_LOGGER_GPU:-}" ]]; then
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local ov="${MANGOHUD_LOGGER_GPU,,}"
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if [[ "$ov" =~ ^[0-9]+$ ]]; then
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GPU_INDEX="$ov"
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else
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local want=""
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case "$ov" in
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nvidia) want=$VENDOR_NVIDIA ;;
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amd) want=$VENDOR_AMD ;;
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intel) want=$VENDOR_INTEL ;;
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esac
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for i in "${!nodes[@]}"; do
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[[ "${vendors[i]}" == "$want" ]] && { GPU_INDEX="$i"; break; }
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done
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[[ -z "$GPU_INDEX" ]] && GPU_INDEX=0 # requested vendor absent → first GPU
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fi
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elif (( count == 1 )); then
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GPU_INDEX=0
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else
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# Prefer discrete NVIDIA (NVIDIA never populates mem_info_vram_total via DRM
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# sysfs, so the VRAM check below can't see it — hence this explicit pass).
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for i in "${!nodes[@]}"; do
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[[ "${vendors[i]}" == "$VENDOR_NVIDIA" ]] && { GPU_INDEX="$i"; break; }
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done
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if [[ -z "$GPU_INDEX" ]]; then
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local best=0 bestvram=-1
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for i in "${!nodes[@]}"; do
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if (( ${vrams[i]:-0} > bestvram )); then bestvram=${vrams[i]:-0}; best=$i; fi
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done
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GPU_INDEX="$best"
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fi
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fi
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# Describe the choice (guard against an out-of-range manual override).
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local node="${nodes[$GPU_INDEX]:-?}" vsel="${vendors[$GPU_INDEX]:-unknown}" name
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case "$vsel" in
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"$VENDOR_NVIDIA") name=NVIDIA ;;
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"$VENDOR_AMD") name=AMD ;;
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"$VENDOR_INTEL") name=Intel ;;
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*) name="vendor $vsel" ;;
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esac
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GPU_VENDOR="$vsel"
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GPU_DESC="gpu_list=$GPU_INDEX → $node ($name), $count GPU(s) detected"
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}
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# libnvidia-ml (NVML) is what lets MangoHud read NVIDIA load/power/clocks.
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have_nvml() {
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ldconfig -p 2>/dev/null | grep -q 'libnvidia-ml' \
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|| [[ -e /usr/lib/libnvidia-ml.so.1 || -e /usr/lib64/libnvidia-ml.so.1 ]]
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}
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# ── CPU telemetry (vendor-neutral: works on AMD *and* Intel) ────────────────
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#
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# MangoHud reads CPU temperature from hwmon and CPU package power from the RAPL
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# powercap energy counters. Both paths are the same regardless of CPU vendor:
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# • temp → hwmon driver: k10temp/zenpower (AMD), coretemp (Intel)
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# • power → /sys/class/powercap/intel-rapl:* — despite the "intel" name this is
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# the powercap *framework*; on AMD it's fed by intel_rapl_msr from the Zen
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# RAPL MSRs. Since CVE-2020-8694 the energy_uj files are root-only (0400),
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# so user-mode MangoHud can't read them and cpu_power logs as 0.
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readonly RAPL_UDEV_FILE=/etc/udev/rules.d/60-mangohud-logger-rapl.rules
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# cpu_vendor → AMD | Intel | <raw string>
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cpu_vendor() {
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local v; v=$(awk -F': ' '/^vendor_id/{print $2; exit}' /proc/cpuinfo 2>/dev/null)
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case "$v" in
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AuthenticAMD) echo AMD ;;
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GenuineIntel) echo Intel ;;
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*) echo "${v:-unknown}" ;;
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esac
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}
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# First RAPL package energy counter (enough to gate on), else empty.
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rapl_energy_file() { compgen -G '/sys/class/powercap/*rapl*/energy_uj' 2>/dev/null | head -1; }
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# rapl_state → readable | denied | absent
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rapl_state() {
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local f; f=$(rapl_energy_file)
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[[ -z "$f" ]] && { echo absent; return; }
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if cat "$f" >/dev/null 2>&1; then echo readable; else echo denied; fi
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}
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# cpu_temp_source → hwmon 'name' providing CPU temp (any vendor), else empty.
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cpu_temp_source() {
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local h n
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for h in /sys/class/hwmon/hwmon*; do
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n=$(cat "$h/name" 2>/dev/null) || continue
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case "$n" in
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k10temp|zenpower|zenpower3|coretemp|k8temp) echo "$n"; return ;;
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esac
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done
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echo ""
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}
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# do_fix_cpu_power — install a udev rule making RAPL energy counters readable so
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# MangoHud can log cpu_power. Vendor-neutral (same RAPL path on AMD and Intel).
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do_fix_cpu_power() {
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local vend; vend=$(cpu_vendor)
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info "CPU power ($vend) comes from RAPL energy counters, root-only since CVE-2020-8694."
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info "This installs a udev rule so they're user-readable and MangoHud can log cpu_power."
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warn "Security note: re-exposes the low-severity PLATYPUS power side-channel."
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warn "Fine for a personal gaming/benchmark box; skip on shared/multi-user machines."
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echo
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case "$(rapl_state)" in
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absent)
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err "no RAPL powercap interface found."
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info "try: sudo modprobe intel_rapl_msr (then re-run)"
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return 1 ;;
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readable)
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ok "RAPL energy counters are already user-readable — nothing to do."
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return 0 ;;
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esac
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local chmod_bin; chmod_bin=$(command -v chmod || echo /usr/bin/chmod)
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# KERNEL match covers the package (intel-rapl:0) and its subzones (intel-rapl:0:0).
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# %S%p resolves to the node's /sys path; we chmod its energy_uj attribute.
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local rule="SUBSYSTEM==\"powercap\", KERNEL==\"intel-rapl:*\", RUN+=\"$chmod_bin 0444 %S%p/energy_uj\""
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info "writing $RAPL_UDEV_FILE (sudo)…"
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if ! printf '%s\n' \
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"# Installed by mangohud-logger: make RAPL energy_uj user-readable for CPU-power logging." \
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"# Remove this file to revert. See: mangohud-logger help" \
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"$rule" | sudo tee "$RAPL_UDEV_FILE" >/dev/null; then
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err "failed to write $RAPL_UDEV_FILE"; return 1
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fi
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sudo udevadm control --reload-rules 2>/dev/null || true
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sudo udevadm trigger --subsystem-match=powercap 2>/dev/null || true
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# Apply to already-present nodes now (udev 'add' won't re-fire for existing ones).
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sudo "$chmod_bin" -f 0444 /sys/class/powercap/*rapl*/energy_uj 2>/dev/null || true
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if [[ "$(rapl_state)" == readable ]]; then
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ok "done — cpu_power will now be logged (persists across reboots)."
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else
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warn "rule installed but counters still not readable; a reboot should apply it."
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fi
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}
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# do_doctor — report cross-vendor telemetry readiness; makes no changes.
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do_doctor() {
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info "mangohud-logger doctor — telemetry readiness (read-only)"
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echo
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if command -v mangohud >/dev/null 2>&1; then
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ok "mangohud: $(mangohud --version 2>/dev/null | head -1)"
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else
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err "mangohud: NOT installed"
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fi
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info "session flavor: $GS_FLAVOR"
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echo
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# GPUs — list every render node, then the one that will be logged.
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info "GPUs (DRM render nodes):"
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local n vend name
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for n in $(compgen -G '/sys/class/drm/renderD*' 2>/dev/null | sort); do
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[[ -e "$n/device/vendor" ]] || continue
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vend=$(cat "$n/device/vendor" 2>/dev/null)
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case "$vend" in
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"$VENDOR_NVIDIA") name=NVIDIA ;; "$VENDOR_AMD") name=AMD ;;
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"$VENDOR_INTEL") name=Intel ;; *) name="vendor $vend" ;;
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esac
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printf ' %s (%s)\n' "$(basename "$n")" "$name"
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done
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select_gpu
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if [[ -n "$GPU_INDEX" ]]; then ok "will log: $GPU_DESC"
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else warn "will log: $GPU_DESC"; fi
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if [[ "$GPU_VENDOR" == "$VENDOR_NVIDIA" ]]; then
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if have_nvml; then ok " NVML present → NVIDIA load/power/clocks will log"
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else err " NVML missing → NVIDIA gpu_* columns will be 0 (install nvidia-utils)"; fi
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fi
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echo
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# CPU — temp + power, vendor-neutral.
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info "CPU: $(cpu_vendor)"
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local ts; ts=$(cpu_temp_source)
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if [[ -n "$ts" ]]; then ok " temp source: hwmon '$ts' → cpu_temp will log"
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else warn " temp: no known sensor (k10temp/zenpower/coretemp) → cpu_temp may be 0"; fi
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case "$(rapl_state)" in
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readable) ok " power (RAPL): readable → cpu_power will log" ;;
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denied) warn " power (RAPL): root-only → cpu_power = 0. Fix: $(basename "$0") fix-cpu-power" ;;
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absent) warn " power (RAPL): no powercap interface → cpu_power = 0 (modprobe intel_rapl_msr)" ;;
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esac
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echo
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if [[ -f "$CONFIG_FILE" ]] && grep -qF "$MARKER_BEGIN" "$CONFIG_FILE"; then
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ok "logging is currently ENABLED (log folder: $LOG_DIR)"
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else
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info "logging is currently disabled — run '$(basename "$0")' to enable"
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fi
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}
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usage() {
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cat <<EOF
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mangohud-logger — toggle MangoHud CSV logging, with cross-vendor telemetry setup
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USAGE:
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$(basename "$0") Toggle logging on/off (default action)
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$(basename "$0") doctor Report GPU/CPU telemetry readiness (no changes)
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$(basename "$0") fix-cpu-power Make RAPL CPU-power counters user-readable (sudo)
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$(basename "$0") help Show this help
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ENVIRONMENT:
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MANGOHUD_LOGGER_GPU=<index|nvidia|amd|intel>
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Force which GPU MangoHud logs (default: auto —
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prefers the discrete gaming GPU, any vendor)
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Works across AMD/Intel CPUs and NVIDIA/AMD/Intel GPUs, single- or multi-GPU.
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EOF
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}
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# do_toggle — the original enable/disable behavior (default action).
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do_toggle() {
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if ! command -v mangohud >/dev/null 2>&1; then
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err "mangohud is not installed — install it first (e.g. 'sudo pacman -S mangohud lib32-mangohud')."
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exit 1
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fi
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mkdir -p "$CONFIG_DIR"
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[[ -f "$CONFIG_FILE" ]] || : > "$CONFIG_FILE"
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if grep -qF "$MARKER_BEGIN" "$CONFIG_FILE"; then
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# Currently enabled → strip the block and remove the env file.
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tmp=$(mktemp)
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awk -v b="$MARKER_BEGIN" -v e="$MARKER_END" '
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$0 == b { skip = 1; next }
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$0 == e { skip = 0; next }
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!skip { print }
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' "$CONFIG_FILE" > "$tmp"
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# Trim trailing blank lines the block may have left behind.
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sed -i -e :a -e '/^\s*$/{$d;N;ba' -e '}' "$tmp"
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mv "$tmp" "$CONFIG_FILE"
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env_removed=0
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if [[ -f "$ENV_FILE" ]]; then
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rm -f "$ENV_FILE"
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env_removed=1
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fi
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# Only remove the gamescope session override if WE wrote it.
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gs_removed=0
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if [[ -f "$GS_SESSION_FILE" ]] && head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
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rm -f "$GS_SESSION_FILE"
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gs_removed=1
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fi
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ok "MangoHud logging disabled"
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info "existing logs kept in: $LOG_DIR"
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if (( env_removed )); then
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info "removed: $ENV_FILE"
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info "MANGOHUD env var stays set in the *current* session until logout"
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fi
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if (( gs_removed )); then
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info "removed: $GS_SESSION_FILE"
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fi
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else
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# Currently disabled → append the config block + write the env file.
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# Check for pre-existing manual log keys *before* we write, so the warning is accurate.
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manual_log_keys=0
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if grep -qE '^\s*(output_folder|autostart_log|log_duration|log_interval|toggle_logging|gpu_list)\s*=' "$CONFIG_FILE"; then
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manual_log_keys=1
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fi
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# Work out which GPU to log (any vendor, single- or multi-GPU) before writing.
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select_gpu
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mkdir -p "$LOG_DIR"
|
|
{
|
|
[[ -s "$CONFIG_FILE" ]] && printf '\n'
|
|
printf '%s\n' "$MARKER_BEGIN"
|
|
printf '# Added by mangohud-logger — remove this block to disable logging.\n'
|
|
printf 'output_folder=%s\n' "$LOG_DIR"
|
|
printf 'autostart_log=1\n'
|
|
printf 'log_duration=0\n'
|
|
printf 'log_interval=100\n'
|
|
printf 'toggle_logging=Shift_L+F2\n'
|
|
# Override any earlier `no_display` — MangoHud's autostart_log rides on the
|
|
# render hook, which `no_display` disables. Without this, logs never start.
|
|
printf 'no_display=0\n'
|
|
# Pin the GPU MangoHud logs to the actual gaming GPU (see select_gpu). Omitted
|
|
# only when no render node was found, so MangoHud keeps its own default.
|
|
[[ -n "$GPU_INDEX" ]] && printf 'gpu_list=%s\n' "$GPU_INDEX"
|
|
printf '%s\n' "$MARKER_END"
|
|
} >> "$CONFIG_FILE"
|
|
|
|
# Inline config string mirroring the MangoHud.conf block. MANGOHUD_CONFIG takes
|
|
# precedence over MANGOHUD_CONFIGFILE, so this is what makes logging work GLOBALLY
|
|
# in SteamOS Game Mode — that session forces MANGOHUD_CONFIGFILE=<tmp>/no_display,
|
|
# but it never sets MANGOHUD_CONFIG, so ours (from environment.d) wins for every game.
|
|
# NOTE: relies on output_folder having no commas/spaces (true for the default path).
|
|
MH_INLINE="output_folder=$LOG_DIR,autostart_log=1,log_duration=0,log_interval=100,toggle_logging=Shift_L+F2,no_display=0"
|
|
[[ -n "$GPU_INDEX" ]] && MH_INLINE+=",gpu_list=$GPU_INDEX"
|
|
|
|
mkdir -p "$ENV_DIR"
|
|
cat > "$ENV_FILE" <<EOF
|
|
$GS_OWNED_MARKER Delete this file (or re-run the script) to remove.
|
|
# MANGOHUD=1 makes the Vulkan loader inject the MangoHud layer into every game.
|
|
MANGOHUD=1
|
|
# MANGOHUD_CONFIG (inline) OVERRIDES MANGOHUD_CONFIGFILE. SteamOS Game Mode forces
|
|
# MANGOHUD_CONFIGFILE=<tmp>/no_display, which would otherwise suppress our config and
|
|
# stop logging. This inline config wins over it, so autostart_log/output_folder take
|
|
# effect for every game with NO per-game launch options. Verified: MANGOHUD_CONFIG
|
|
# beats a no_display configfile (vkcube CSV log produced).
|
|
MANGOHUD_CONFIG=$MH_INLINE
|
|
EOF
|
|
|
|
# Game Mode handling depends on which session manager is installed (see
|
|
# detect_gs_flavor). Only gamescope-session-plus sources our override file;
|
|
# the steamos flavor needs per-game launch options instead.
|
|
gs_action=""
|
|
if [[ "$GS_FLAVOR" == "plus" ]]; then
|
|
# gamescope-session-plus override — only write if file is absent or already
|
|
# ours, so we never trample a user-written override.
|
|
if [[ ! -f "$GS_SESSION_FILE" ]] || head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
|
|
mkdir -p "$GS_SESSION_DIR"
|
|
cat > "$GS_SESSION_FILE" <<EOF
|
|
$GS_OWNED_MARKER
|
|
# Sourced AFTER /usr/share/gamescope-session-plus/sessions.d/steam (last wins).
|
|
#
|
|
# Without this:
|
|
# 1. The system steam session script exports MANGOHUD_CONFIGFILE pointing to a
|
|
# temp file containing only "no_display", which suppresses our user
|
|
# ~/.config/MangoHud/MangoHud.conf and so autostart_log/output_folder
|
|
# never take effect. Unsetting the var falls back to the user file.
|
|
# 2. STEAM_USE_MANGOAPP=1 makes Steam ask gamescope to use the mangoapp
|
|
# compositor overlay instead of the in-game MangoHud Vulkan layer.
|
|
# The Vulkan layer is the one that writes CSV logs.
|
|
|
|
unset MANGOHUD_CONFIGFILE
|
|
export STEAM_USE_MANGOAPP=0
|
|
export STEAM_MANGOAPP_PRESETS_SUPPORTED=0
|
|
EOF
|
|
gs_action="written"
|
|
else
|
|
gs_action="left alone (you have a custom override at $GS_SESSION_FILE)"
|
|
fi
|
|
elif [[ "$GS_FLAVOR" == "steamos" ]]; then
|
|
# This build uses /usr/lib/steamos/gamescope-session, which hard-exports
|
|
# MANGOHUD_CONFIGFILE=<tmp>/no_display and STEAM_USE_MANGOAPP=1 with no user
|
|
# hook — so a global override is impossible. Remove any stale override we
|
|
# wrote on a previous (plus-flavor) run so it doesn't mislead.
|
|
if [[ -f "$GS_SESSION_FILE" ]] && head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
|
|
rm -f "$GS_SESSION_FILE"
|
|
fi
|
|
gs_action="n/a — using MANGOHUD_CONFIG (global, no override file needed)"
|
|
else
|
|
gs_action="no gamescope session detected (desktop only)"
|
|
fi
|
|
|
|
if (( manual_log_keys )); then
|
|
warn "pre-existing log-related keys found in config — they may override ours."
|
|
fi
|
|
|
|
# NVIDIA GPU stats come from NVML; without it every gpu_* column logs as 0.
|
|
if [[ "$GPU_VENDOR" == "$VENDOR_NVIDIA" ]] && ! have_nvml; then
|
|
warn "selected an NVIDIA GPU but libnvidia-ml (NVML) not found — GPU load/power"
|
|
warn "won't be logged. Install the NVIDIA userspace (e.g. 'nvidia-utils')."
|
|
fi
|
|
|
|
# CPU power/temp readiness (same checks on AMD and Intel).
|
|
rapl=$(rapl_state)
|
|
if [[ "$rapl" == denied ]]; then
|
|
warn "cpu_power won't log — RAPL counters are root-only. Enable it with:"
|
|
warn " $(basename "$0") fix-cpu-power"
|
|
elif [[ "$rapl" == absent ]]; then
|
|
warn "cpu_power won't log — no RAPL powercap interface (try: sudo modprobe intel_rapl_msr)."
|
|
fi
|
|
[[ -z "$(cpu_temp_source)" ]] && warn "no known CPU temp sensor found — cpu_temp may read 0."
|
|
|
|
ok "MangoHud logging enabled"
|
|
info "log folder: $LOG_DIR"
|
|
info "toggle key: Shift+F2 (during a game)"
|
|
info "config file: $CONFIG_FILE"
|
|
info "env file: $ENV_FILE (MANGOHUD=1)"
|
|
info "gpu logged: ${GPU_DESC:-MangoHud default}"
|
|
if [[ -n "$GPU_INDEX" ]]; then
|
|
info " (override with MANGOHUD_LOGGER_GPU=<index|nvidia|amd|intel>)"
|
|
fi
|
|
info "cpu ($( cpu_vendor )): temp=$( [[ -n "$(cpu_temp_source)" ]] && echo ok || echo none ) power(RAPL)=$rapl"
|
|
info "session type: $GS_FLAVOR (gamescope override: $gs_action)"
|
|
info "note: while logging is on, the HUD becomes visible during games"
|
|
info " (autostart_log needs the render hook that no_display disables)"
|
|
|
|
if [[ "$GS_FLAVOR" == "steamos" ]]; then
|
|
# SteamOS Game Mode forces MANGOHUD_CONFIGFILE=<tmp>/no_display, but our
|
|
# MANGOHUD_CONFIG (set above in environment.d) overrides it for every game —
|
|
# so logging IS global here, no per-game launch options needed.
|
|
info "→ logging is GLOBAL via MANGOHUD_CONFIG — no per-game launch options needed."
|
|
warn "log out and back into Game Mode (or reboot) so environment.d takes effect."
|
|
info "while logging, the in-game MangoHud overlay will be visible (autostart_log"
|
|
info "needs the render hook that no_display disables) — that's expected."
|
|
info "fallback for a single game (e.g. if you don't want to restart the session):"
|
|
printf ' \033[1m%s\033[0m\n' "$LAUNCH_OPT"
|
|
else
|
|
warn "log out and back in (or restart your gamescope session) so the env var takes effect."
|
|
fi
|
|
fi
|
|
}
|
|
|
|
# ── Command dispatch ────────────────────────────────────────────────────────
|
|
case "${1:-toggle}" in
|
|
toggle|"") do_toggle ;;
|
|
doctor|check|--check|-c) do_doctor ;;
|
|
fix-cpu-power|fix|--fix-cpu-power) do_fix_cpu_power ;;
|
|
-h|--help|help) usage ;;
|
|
*) err "unknown command: $1"; echo; usage; exit 1 ;;
|
|
esac
|