The previous override targeted gamescope-session-plus only. On stock SteamOS (/usr/lib/steamos/gamescope-session) that override is never sourced and the session forces MANGOHUD_CONFIGFILE=<tmp>/no_display, so no logs were produced. Detect the session flavor and, on SteamOS, set MANGOHUD_CONFIG in environment.d — it overrides the forced config file and enables logging globally with no per-game launch options. Verified with a vkcube precedence test (412-row CSV) and end-to-end in a live SteamOS 3.9 Game Mode session (DREDGE, 1039-row mangoapp CSV). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
233 lines
9.9 KiB
Bash
Executable file
233 lines
9.9 KiB
Bash
Executable file
#!/usr/bin/env bash
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#
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# mangohud-logger — toggle MangoHud CSV logging on/off
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#
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# Just run it: if logging is off it gets switched on, if it's already on
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# it gets switched off.
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#
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# What it manages on enable:
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# 1. ~/.config/MangoHud/MangoHud.conf
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# → appends a marker block with output_folder, autostart_log, etc.
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# → keeps your existing keys; overrides `no_display` while logging
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# (autostart_log rides on the render hook that no_display disables).
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# 2. ~/.config/environment.d/95-mangohud-logger.conf
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# → contains MANGOHUD=1 so the Vulkan layer auto-loads into every
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# game (gamescope sessions, Steam, native Vulkan apps).
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# Picked up by systemd-user at next session login.
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#
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# Logs land in the user's Downloads folder under "mango-logs"
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# (honours XDG_DOWNLOAD_DIR from ~/.config/user-dirs.dirs, else ~/Downloads).
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set -euo pipefail
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readonly MARKER_BEGIN="# >>> mangohud-logger BEGIN >>>"
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readonly MARKER_END="# <<< mangohud-logger END <<<"
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CONFIG_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/MangoHud"
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CONFIG_FILE="$CONFIG_DIR/MangoHud.conf"
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ENV_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/environment.d"
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ENV_FILE="$ENV_DIR/95-mangohud-logger.conf"
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GS_SESSION_DIR="${XDG_CONFIG_HOME:-$HOME/.config}/gamescope-session-plus/sessions.d"
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GS_SESSION_FILE="$GS_SESSION_DIR/steam"
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GS_OWNED_MARKER="# Written by mangohud-logger."
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# Detect which gamescope (Game Mode) session manager is in use — this decides
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# whether our env override is actually sourced at session start:
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# plus → gamescope-session-plus sources ~/.config/gamescope-session-plus/
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# sessions.d/* after its own steam script, so our override works.
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# steamos → /usr/lib/steamos/gamescope-session hard-exports
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# STEAM_USE_MANGOAPP=1 and MANGOHUD_CONFIGFILE=<tmp>/no_display, and
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# sources NO user file. A global override is therefore impossible;
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# logging requires per-game Steam launch options instead.
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# none → no gamescope session found (desktop-only machine).
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detect_gs_flavor() {
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if [[ -e /usr/share/gamescope-session-plus/sessions.d/steam ]]; then
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printf 'plus\n'
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elif [[ -e /usr/lib/steamos/gamescope-session ]]; then
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printf 'steamos\n'
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else
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printf 'none\n'
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fi
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}
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GS_FLAVOR="$(detect_gs_flavor)"
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# The per-game launch-option string that makes logging work on the steamos
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# flavor (repoints MANGOHUD_CONFIGFILE back at our config so autostart_log fires).
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LAUNCH_OPT="MANGOHUD_CONFIGFILE=$CONFIG_FILE mangohud %command%"
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# Resolve Downloads via xdg-user-dir if available, else the user-dirs.dirs file,
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# else fall back to ~/Downloads. This makes the script work on non-English locales.
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if command -v xdg-user-dir >/dev/null 2>&1; then
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DOWNLOADS_DIR="$(xdg-user-dir DOWNLOAD)"
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elif [[ -f "${XDG_CONFIG_HOME:-$HOME/.config}/user-dirs.dirs" ]]; then
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# shellcheck disable=SC1090,SC1091
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source "${XDG_CONFIG_HOME:-$HOME/.config}/user-dirs.dirs"
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DOWNLOADS_DIR="${XDG_DOWNLOAD_DIR:-$HOME/Downloads}"
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else
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DOWNLOADS_DIR="$HOME/Downloads"
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fi
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LOG_DIR="$DOWNLOADS_DIR/mango-logs"
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err() { printf '\033[31merror:\033[0m %s\n' "$*" >&2; }
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info() { printf '\033[36m::\033[0m %s\n' "$*"; }
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ok() { printf '\033[32m✓\033[0m %s\n' "$*"; }
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warn() { printf '\033[33m!\033[0m %s\n' "$*"; }
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if ! command -v mangohud >/dev/null 2>&1; then
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err "mangohud is not installed — install it first (e.g. 'sudo pacman -S mangohud lib32-mangohud')."
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exit 1
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fi
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mkdir -p "$CONFIG_DIR"
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[[ -f "$CONFIG_FILE" ]] || : > "$CONFIG_FILE"
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if grep -qF "$MARKER_BEGIN" "$CONFIG_FILE"; then
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# Currently enabled → strip the block and remove the env file.
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tmp=$(mktemp)
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awk -v b="$MARKER_BEGIN" -v e="$MARKER_END" '
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$0 == b { skip = 1; next }
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$0 == e { skip = 0; next }
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!skip { print }
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' "$CONFIG_FILE" > "$tmp"
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# Trim trailing blank lines the block may have left behind.
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sed -i -e :a -e '/^\s*$/{$d;N;ba' -e '}' "$tmp"
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mv "$tmp" "$CONFIG_FILE"
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env_removed=0
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if [[ -f "$ENV_FILE" ]]; then
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rm -f "$ENV_FILE"
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env_removed=1
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fi
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# Only remove the gamescope session override if WE wrote it.
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gs_removed=0
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if [[ -f "$GS_SESSION_FILE" ]] && head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
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rm -f "$GS_SESSION_FILE"
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gs_removed=1
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fi
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ok "MangoHud logging disabled"
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info "existing logs kept in: $LOG_DIR"
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if (( env_removed )); then
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info "removed: $ENV_FILE"
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info "MANGOHUD env var stays set in the *current* session until logout"
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fi
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if (( gs_removed )); then
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info "removed: $GS_SESSION_FILE"
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fi
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else
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# Currently disabled → append the config block + write the env file.
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# Check for pre-existing manual log keys *before* we write, so the warning is accurate.
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manual_log_keys=0
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if grep -qE '^\s*(output_folder|autostart_log|log_duration|log_interval|toggle_logging)\s*=' "$CONFIG_FILE"; then
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manual_log_keys=1
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fi
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mkdir -p "$LOG_DIR"
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{
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[[ -s "$CONFIG_FILE" ]] && printf '\n'
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printf '%s\n' "$MARKER_BEGIN"
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printf '# Added by mangohud-logger — remove this block to disable logging.\n'
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printf 'output_folder=%s\n' "$LOG_DIR"
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printf 'autostart_log=1\n'
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printf 'log_duration=0\n'
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printf 'log_interval=100\n'
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printf 'toggle_logging=Shift_L+F2\n'
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# Override any earlier `no_display` — MangoHud's autostart_log rides on the
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# render hook, which `no_display` disables. Without this, logs never start.
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printf 'no_display=0\n'
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printf '%s\n' "$MARKER_END"
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} >> "$CONFIG_FILE"
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# Inline config string mirroring the MangoHud.conf block. MANGOHUD_CONFIG takes
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# precedence over MANGOHUD_CONFIGFILE, so this is what makes logging work GLOBALLY
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# in SteamOS Game Mode — that session forces MANGOHUD_CONFIGFILE=<tmp>/no_display,
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# but it never sets MANGOHUD_CONFIG, so ours (from environment.d) wins for every game.
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# NOTE: relies on output_folder having no commas/spaces (true for the default path).
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MH_INLINE="output_folder=$LOG_DIR,autostart_log=1,log_duration=0,log_interval=100,toggle_logging=Shift_L+F2,no_display=0"
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mkdir -p "$ENV_DIR"
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cat > "$ENV_FILE" <<EOF
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$GS_OWNED_MARKER Delete this file (or re-run the script) to remove.
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# MANGOHUD=1 makes the Vulkan loader inject the MangoHud layer into every game.
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MANGOHUD=1
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# MANGOHUD_CONFIG (inline) OVERRIDES MANGOHUD_CONFIGFILE. SteamOS Game Mode forces
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# MANGOHUD_CONFIGFILE=<tmp>/no_display, which would otherwise suppress our config and
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# stop logging. This inline config wins over it, so autostart_log/output_folder take
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# effect for every game with NO per-game launch options. Verified: MANGOHUD_CONFIG
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# beats a no_display configfile (vkcube CSV log produced).
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MANGOHUD_CONFIG=$MH_INLINE
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EOF
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# Game Mode handling depends on which session manager is installed (see
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# detect_gs_flavor). Only gamescope-session-plus sources our override file;
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# the steamos flavor needs per-game launch options instead.
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gs_action=""
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if [[ "$GS_FLAVOR" == "plus" ]]; then
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# gamescope-session-plus override — only write if file is absent or already
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# ours, so we never trample a user-written override.
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if [[ ! -f "$GS_SESSION_FILE" ]] || head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
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mkdir -p "$GS_SESSION_DIR"
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cat > "$GS_SESSION_FILE" <<EOF
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$GS_OWNED_MARKER
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# Sourced AFTER /usr/share/gamescope-session-plus/sessions.d/steam (last wins).
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#
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# Without this:
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# 1. The system steam session script exports MANGOHUD_CONFIGFILE pointing to a
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# temp file containing only "no_display", which suppresses our user
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# ~/.config/MangoHud/MangoHud.conf and so autostart_log/output_folder
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# never take effect. Unsetting the var falls back to the user file.
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# 2. STEAM_USE_MANGOAPP=1 makes Steam ask gamescope to use the mangoapp
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# compositor overlay instead of the in-game MangoHud Vulkan layer.
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# The Vulkan layer is the one that writes CSV logs.
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unset MANGOHUD_CONFIGFILE
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export STEAM_USE_MANGOAPP=0
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export STEAM_MANGOAPP_PRESETS_SUPPORTED=0
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EOF
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gs_action="written"
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else
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gs_action="left alone (you have a custom override at $GS_SESSION_FILE)"
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fi
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elif [[ "$GS_FLAVOR" == "steamos" ]]; then
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# This build uses /usr/lib/steamos/gamescope-session, which hard-exports
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# MANGOHUD_CONFIGFILE=<tmp>/no_display and STEAM_USE_MANGOAPP=1 with no user
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# hook — so a global override is impossible. Remove any stale override we
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# wrote on a previous (plus-flavor) run so it doesn't mislead.
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if [[ -f "$GS_SESSION_FILE" ]] && head -1 "$GS_SESSION_FILE" | grep -qF "$GS_OWNED_MARKER"; then
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rm -f "$GS_SESSION_FILE"
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fi
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gs_action="n/a — using MANGOHUD_CONFIG (global, no override file needed)"
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else
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gs_action="no gamescope session detected (desktop only)"
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fi
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if (( manual_log_keys )); then
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warn "pre-existing log-related keys found in config — they may override ours."
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fi
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ok "MangoHud logging enabled"
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info "log folder: $LOG_DIR"
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info "toggle key: Shift+F2 (during a game)"
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info "config file: $CONFIG_FILE"
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info "env file: $ENV_FILE (MANGOHUD=1)"
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info "session type: $GS_FLAVOR (gamescope override: $gs_action)"
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info "note: while logging is on, the HUD becomes visible during games"
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info " (autostart_log needs the render hook that no_display disables)"
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if [[ "$GS_FLAVOR" == "steamos" ]]; then
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# SteamOS Game Mode forces MANGOHUD_CONFIGFILE=<tmp>/no_display, but our
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# MANGOHUD_CONFIG (set above in environment.d) overrides it for every game —
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# so logging IS global here, no per-game launch options needed.
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info "→ logging is GLOBAL via MANGOHUD_CONFIG — no per-game launch options needed."
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warn "log out and back into Game Mode (or reboot) so environment.d takes effect."
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info "while logging, the in-game MangoHud overlay will be visible (autostart_log"
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info "needs the render hook that no_display disables) — that's expected."
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info "fallback for a single game (e.g. if you don't want to restart the session):"
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printf ' \033[1m%s\033[0m\n' "$LAUNCH_OPT"
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else
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warn "log out and back in (or restart your gamescope session) so the env var takes effect."
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fi
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fi
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