popouts: use reals for rounding
So it looks better
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9567992294
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2 changed files with 4 additions and 4 deletions
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@ -8,8 +8,8 @@ Shape {
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required property real wrapperWidth
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required property real wrapperWidth
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required property real realWrapperHeight
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required property real realWrapperHeight
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readonly property int rounding: BorderConfig.rounding
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readonly property real rounding: BorderConfig.rounding
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readonly property int roundingY: Math.min(rounding, realWrapperHeight / 2)
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readonly property real roundingY: Math.min(rounding, realWrapperHeight / 2)
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readonly property real wrapperHeight: realWrapperHeight - 1 // Pixel issues :sob:
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readonly property real wrapperHeight: realWrapperHeight - 1 // Pixel issues :sob:
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preferredRendererType: Shape.CurveRenderer
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preferredRendererType: Shape.CurveRenderer
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@ -8,8 +8,8 @@ Shape {
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required property real realWrapperWidth
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required property real realWrapperWidth
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required property real wrapperHeight
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required property real wrapperHeight
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readonly property int rounding: BorderConfig.rounding
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readonly property real rounding: BorderConfig.rounding
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readonly property int roundingX: Math.min(rounding, realWrapperWidth / 2)
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readonly property real roundingX: Math.min(rounding, realWrapperWidth / 2)
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readonly property real wrapperWidth: realWrapperWidth - 1 // Pixel issues :sob:
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readonly property real wrapperWidth: realWrapperWidth - 1 // Pixel issues :sob:
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preferredRendererType: Shape.CurveRenderer
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preferredRendererType: Shape.CurveRenderer
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