picker: non interactive during close anim
This commit is contained in:
parent
53cea2beb3
commit
44fefc11b2
2 changed files with 18 additions and 1 deletions
|
|
@ -1,3 +1,5 @@
|
|||
pragma ComponentBehavior: Bound
|
||||
|
||||
import "root:/widgets"
|
||||
import Quickshell
|
||||
import Quickshell.Wayland
|
||||
|
|
@ -8,6 +10,7 @@ Scope {
|
|||
id: root
|
||||
|
||||
property bool freeze
|
||||
property bool closing
|
||||
|
||||
Variants {
|
||||
model: Quickshell.screens
|
||||
|
|
@ -21,13 +24,18 @@ Scope {
|
|||
name: "area-picker"
|
||||
WlrLayershell.exclusionMode: ExclusionMode.Ignore
|
||||
WlrLayershell.layer: WlrLayer.Overlay
|
||||
WlrLayershell.keyboardFocus: WlrKeyboardFocus.Exclusive
|
||||
WlrLayershell.keyboardFocus: root.closing ? WlrKeyboardFocus.None : WlrKeyboardFocus.Exclusive
|
||||
mask: root.closing ? empty : null
|
||||
|
||||
anchors.top: true
|
||||
anchors.bottom: true
|
||||
anchors.left: true
|
||||
anchors.right: true
|
||||
|
||||
Region {
|
||||
id: empty
|
||||
}
|
||||
|
||||
Picker {
|
||||
loader: root
|
||||
screen: win.modelData
|
||||
|
|
@ -41,11 +49,13 @@ Scope {
|
|||
|
||||
function open(): void {
|
||||
root.freeze = false;
|
||||
root.closing = false;
|
||||
root.activeAsync = true;
|
||||
}
|
||||
|
||||
function openFreeze(): void {
|
||||
root.freeze = true;
|
||||
root.closing = false;
|
||||
root.activeAsync = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -55,6 +65,7 @@ Scope {
|
|||
description: "Open screenshot tool"
|
||||
onPressed: {
|
||||
root.freeze = false;
|
||||
root.closing = false;
|
||||
root.activeAsync = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -64,6 +75,7 @@ Scope {
|
|||
description: "Open screenshot tool (freeze mode)"
|
||||
onPressed: {
|
||||
root.freeze = true;
|
||||
root.closing = false;
|
||||
root.activeAsync = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -94,6 +94,11 @@ MouseArea {
|
|||
SequentialAnimation {
|
||||
id: closeAnim
|
||||
|
||||
PropertyAction {
|
||||
target: root.loader
|
||||
property: "closing"
|
||||
value: true
|
||||
}
|
||||
ParallelAnimation {
|
||||
Anim {
|
||||
target: root
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue