controlcenter: lazyloading wallpapers FIXED
This commit is contained in:
parent
1f719149da
commit
57bb5cede1
1 changed files with 265 additions and 35 deletions
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@ -50,42 +50,32 @@ RowLayout {
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function saveConfig() {
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function saveConfig() {
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// Update animations
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Config.appearance.anim.durations.scale = root.animDurationsScale;
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Config.appearance.anim.durations.scale = root.animDurationsScale;
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// Update fonts
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Config.appearance.font.family.material = root.fontFamilyMaterial;
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Config.appearance.font.family.material = root.fontFamilyMaterial;
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Config.appearance.font.family.mono = root.fontFamilyMono;
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Config.appearance.font.family.mono = root.fontFamilyMono;
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Config.appearance.font.family.sans = root.fontFamilySans;
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Config.appearance.font.family.sans = root.fontFamilySans;
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Config.appearance.font.size.scale = root.fontSizeScale;
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Config.appearance.font.size.scale = root.fontSizeScale;
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// Update scales
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Config.appearance.padding.scale = root.paddingScale;
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Config.appearance.padding.scale = root.paddingScale;
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Config.appearance.rounding.scale = root.roundingScale;
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Config.appearance.rounding.scale = root.roundingScale;
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Config.appearance.spacing.scale = root.spacingScale;
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Config.appearance.spacing.scale = root.spacingScale;
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// Update transparency
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Config.appearance.transparency.enabled = root.transparencyEnabled;
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Config.appearance.transparency.enabled = root.transparencyEnabled;
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Config.appearance.transparency.base = root.transparencyBase;
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Config.appearance.transparency.base = root.transparencyBase;
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Config.appearance.transparency.layers = root.transparencyLayers;
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Config.appearance.transparency.layers = root.transparencyLayers;
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// Update desktop clock
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Config.background.desktopClock.enabled = root.desktopClockEnabled;
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Config.background.desktopClock.enabled = root.desktopClockEnabled;
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// Update background enabled
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Config.background.enabled = root.backgroundEnabled;
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Config.background.enabled = root.backgroundEnabled;
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// Update visualiser
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Config.background.visualiser.enabled = root.visualiserEnabled;
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Config.background.visualiser.enabled = root.visualiserEnabled;
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Config.background.visualiser.autoHide = root.visualiserAutoHide;
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Config.background.visualiser.autoHide = root.visualiserAutoHide;
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Config.background.visualiser.rounding = root.visualiserRounding;
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Config.background.visualiser.rounding = root.visualiserRounding;
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Config.background.visualiser.spacing = root.visualiserSpacing;
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Config.background.visualiser.spacing = root.visualiserSpacing;
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// Update border
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Config.border.rounding = root.borderRounding;
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Config.border.rounding = root.borderRounding;
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Config.border.thickness = root.borderThickness;
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Config.border.thickness = root.borderThickness;
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// Persist changes to disk
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Config.save();
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Config.save();
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}
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}
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@ -224,13 +214,11 @@ RowLayout {
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function onClicked(): void {
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function onClicked(): void {
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const variant = modelData.variant;
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const variant = modelData.variant;
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// Optimistic update - set immediately
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// Optimistic update - set immediately for responsive UI
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Schemes.currentVariant = variant;
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Schemes.currentVariant = variant;
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// Execute the command
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Quickshell.execDetached(["caelestia", "scheme", "set", "-v", variant]);
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Quickshell.execDetached(["caelestia", "scheme", "set", "-v", variant]);
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// Reload after a delay to confirm
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// Reload after a delay to confirm changes
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Qt.callLater(() => {
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Qt.callLater(() => {
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reloadTimer.restart();
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reloadTimer.restart();
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});
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});
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@ -312,13 +300,11 @@ RowLayout {
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const flavour = modelData.flavour;
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const flavour = modelData.flavour;
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const schemeKey = `${name} ${flavour}`;
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const schemeKey = `${name} ${flavour}`;
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// Optimistic update - set immediately
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// Optimistic update - set immediately for responsive UI
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Schemes.currentScheme = schemeKey;
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Schemes.currentScheme = schemeKey;
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// Execute the command
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Quickshell.execDetached(["caelestia", "scheme", "set", "-n", name, "-f", flavour]);
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Quickshell.execDetached(["caelestia", "scheme", "set", "-n", name, "-f", flavour]);
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// Reload after a delay to confirm
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// Reload after a delay to confirm changes
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Qt.callLater(() => {
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Qt.callLater(() => {
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reloadTimer.restart();
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reloadTimer.restart();
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});
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});
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@ -1816,6 +1802,12 @@ RowLayout {
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asynchronous: true
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asynchronous: true
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sourceComponent: appearanceRightContentComponent
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sourceComponent: appearanceRightContentComponent
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property var rootPane: root
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property var rootPane: root
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onStatusChanged: {
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if (status === Loader.Error) {
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console.error("[AppearancePane] Right appearance loader error!");
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}
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}
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}
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}
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}
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}
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@ -1884,25 +1876,99 @@ RowLayout {
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anchors.fill: parent
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anchors.fill: parent
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asynchronous: true
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asynchronous: true
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active: {
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active: {
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// Lazy load: only activate when right pane is loaded
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// Lazy load: only activate when:
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// This defers heavy wallpaper list loading until the right pane is visible
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// 1. Right pane is loaded AND
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return rightAppearanceLoader.item !== null;
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// 2. Appearance pane is active (index 3) or adjacent (for smooth transitions)
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// This prevents loading all wallpapers when control center opens but appearance pane isn't visible
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const isActive = root.session.activeIndex === 3;
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const isAdjacent = Math.abs(root.session.activeIndex - 3) === 1;
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const shouldActivate = rightAppearanceLoader.item !== null && (isActive || isAdjacent);
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return shouldActivate;
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}
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onStatusChanged: {
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if (status === Loader.Error) {
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console.error("[AppearancePane] Wallpaper loader error!");
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}
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}
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}
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sourceComponent: Item {
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sourceComponent: Item {
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id: wallpaperGridContainer
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property alias layoutPreferredHeight: wallpaperGrid.layoutPreferredHeight
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property alias layoutPreferredHeight: wallpaperGrid.layoutPreferredHeight
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// Find and store reference to parent Flickable for scroll monitoring
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property var parentFlickable: {
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let item = parent;
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while (item) {
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if (item.flickableDirection !== undefined) {
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return item;
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}
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item = item.parent;
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}
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return null;
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}
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// Lazy loading model: loads one image at a time, only when touching bottom
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// This prevents GridView from creating all delegates at once
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QtObject {
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id: lazyModel
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property var sourceList: null
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property int loadedCount: 0 // Total items available to load
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property int visibleCount: 0 // Items actually exposed to GridView (only visible + buffer)
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property int totalCount: 0
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function initialize(list) {
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sourceList = list;
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totalCount = list ? list.length : 0;
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// Start with enough items to fill the initial viewport (~3 rows)
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const initialRows = 3;
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const cols = wallpaperGrid.columnsCount > 0 ? wallpaperGrid.columnsCount : 3;
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const initialCount = Math.min(initialRows * cols, totalCount);
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loadedCount = initialCount;
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visibleCount = initialCount;
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}
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function loadOneRow() {
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if (loadedCount < totalCount) {
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const cols = wallpaperGrid.columnsCount > 0 ? wallpaperGrid.columnsCount : 1;
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const itemsToLoad = Math.min(cols, totalCount - loadedCount);
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loadedCount += itemsToLoad;
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}
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}
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function updateVisibleCount(neededCount) {
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// Always round up to complete rows to avoid incomplete rows in the grid
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const cols = wallpaperGrid.columnsCount > 0 ? wallpaperGrid.columnsCount : 1;
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const maxVisible = Math.min(neededCount, loadedCount);
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const rows = Math.ceil(maxVisible / cols);
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const newVisibleCount = Math.min(rows * cols, loadedCount);
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if (newVisibleCount > visibleCount) {
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visibleCount = newVisibleCount;
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}
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}
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}
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GridView {
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GridView {
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id: wallpaperGrid
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id: wallpaperGrid
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anchors.fill: parent
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anchors.fill: parent
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property int _delegateCount: 0
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readonly property int minCellWidth: 200 + Appearance.spacing.normal
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readonly property int minCellWidth: 200 + Appearance.spacing.normal
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readonly property int columnsCount: Math.max(1, Math.floor(parent.width / minCellWidth))
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readonly property int columnsCount: Math.max(1, Math.floor(parent.width / minCellWidth))
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readonly property int layoutPreferredHeight: Math.ceil(count / columnsCount) * cellHeight
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// Height based on visible items only - prevents GridView from creating all delegates
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height: layoutPreferredHeight
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readonly property int layoutPreferredHeight: {
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if (!lazyModel || lazyModel.visibleCount === 0 || columnsCount === 0) {
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return 0;
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}
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const calculated = Math.ceil(lazyModel.visibleCount / columnsCount) * cellHeight;
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return calculated;
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}
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// Distribute width evenly across columns
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height: layoutPreferredHeight
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cellWidth: width / columnsCount
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cellWidth: width / columnsCount
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cellHeight: 140 + Appearance.spacing.normal
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cellHeight: 140 + Appearance.spacing.normal
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@ -1911,13 +1977,178 @@ RowLayout {
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topMargin: 0
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topMargin: 0
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bottomMargin: 0
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bottomMargin: 0
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model: Wallpapers.list
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// Use ListModel for incremental updates to prevent flashing when new items are added
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ListModel {
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id: wallpaperListModel
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}
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// Disable GridView's own scrolling - let parent handle it
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model: wallpaperListModel
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Connections {
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target: lazyModel
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function onVisibleCountChanged(): void {
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if (!lazyModel || !lazyModel.sourceList) return;
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const newCount = lazyModel.visibleCount;
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const currentCount = wallpaperListModel.count;
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// Only append new items - never remove or replace existing ones
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if (newCount > currentCount) {
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const flickable = wallpaperGridContainer.parentFlickable;
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const oldScrollY = flickable ? flickable.contentY : 0;
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for (let i = currentCount; i < newCount; i++) {
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wallpaperListModel.append({modelData: lazyModel.sourceList[i]});
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}
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// Preserve scroll position after model update
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if (flickable) {
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Qt.callLater(function() {
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if (Math.abs(flickable.contentY - oldScrollY) < 1) {
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flickable.contentY = oldScrollY;
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}
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});
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}
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}
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}
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}
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Component.onCompleted: {
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Qt.callLater(function() {
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const isActive = root.session.activeIndex === 3;
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if (width > 0 && parent && parent.visible && isActive && Wallpapers.list) {
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lazyModel.initialize(Wallpapers.list);
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wallpaperListModel.clear();
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for (let i = 0; i < lazyModel.visibleCount; i++) {
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wallpaperListModel.append({modelData: lazyModel.sourceList[i]});
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}
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}
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});
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}
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Connections {
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target: root.session
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function onActiveIndexChanged(): void {
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const isActive = root.session.activeIndex === 3;
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if (isActive && width > 0 && !lazyModel.sourceList && parent && parent.visible && Wallpapers.list) {
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lazyModel.initialize(Wallpapers.list);
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wallpaperListModel.clear();
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for (let i = 0; i < lazyModel.visibleCount; i++) {
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wallpaperListModel.append({modelData: lazyModel.sourceList[i]});
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}
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}
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}
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}
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onWidthChanged: {
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const isActive = root.session.activeIndex === 3;
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if (width > 0 && !lazyModel.sourceList && parent && parent.visible && isActive && Wallpapers.list) {
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lazyModel.initialize(Wallpapers.list);
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wallpaperListModel.clear();
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for (let i = 0; i < lazyModel.visibleCount; i++) {
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wallpaperListModel.append({modelData: lazyModel.sourceList[i]});
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}
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}
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}
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// Force true lazy loading: only create delegates for visible items
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displayMarginBeginning: 0
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displayMarginEnd: 0
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cacheBuffer: 0
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// Debounce expansion to avoid too frequent checks
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property bool _expansionInProgress: false
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Connections {
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target: wallpaperGridContainer.parentFlickable
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function onContentYChanged(): void {
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if (!lazyModel || !lazyModel.sourceList || lazyModel.loadedCount >= lazyModel.totalCount || wallpaperGrid._expansionInProgress) {
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return;
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}
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const flickable = wallpaperGridContainer.parentFlickable;
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if (!flickable) return;
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const gridY = wallpaperGridContainer.y;
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const scrollY = flickable.contentY;
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const viewportHeight = flickable.height;
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const topY = scrollY - gridY;
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const bottomY = scrollY + viewportHeight - gridY;
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if (bottomY < 0) return;
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const topRow = Math.max(0, Math.floor(topY / wallpaperGrid.cellHeight));
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const bottomRow = Math.floor(bottomY / wallpaperGrid.cellHeight);
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// Update visible count with 1 row buffer ahead
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const bufferRows = 1;
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const neededBottomRow = bottomRow + bufferRows;
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const neededCount = Math.min((neededBottomRow + 1) * wallpaperGrid.columnsCount, lazyModel.loadedCount);
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lazyModel.updateVisibleCount(neededCount);
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// Load more when we're within 1 row of running out of loaded items
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const loadedRows = Math.ceil(lazyModel.loadedCount / wallpaperGrid.columnsCount);
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const rowsRemaining = loadedRows - (bottomRow + 1);
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if (rowsRemaining <= 1 && lazyModel.loadedCount < lazyModel.totalCount) {
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if (!wallpaperGrid._expansionInProgress) {
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wallpaperGrid._expansionInProgress = true;
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lazyModel.loadOneRow();
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Qt.callLater(function() {
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wallpaperGrid._expansionInProgress = false;
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});
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}
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}
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}
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}
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// Fallback timer to check scroll position periodically
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Timer {
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id: scrollCheckTimer
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interval: 100
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running: lazyModel && lazyModel.sourceList && lazyModel.loadedCount < lazyModel.totalCount
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repeat: true
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onTriggered: {
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const flickable = wallpaperGridContainer.parentFlickable;
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if (!flickable || !lazyModel || !lazyModel.sourceList) return;
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const gridY = wallpaperGridContainer.y;
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const scrollY = flickable.contentY;
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const viewportHeight = flickable.height;
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const topY = scrollY - gridY;
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const bottomY = scrollY + viewportHeight - gridY;
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if (bottomY < 0) return;
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const topRow = Math.max(0, Math.floor(topY / wallpaperGrid.cellHeight));
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const bottomRow = Math.floor(bottomY / wallpaperGrid.cellHeight);
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const bufferRows = 1;
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const neededBottomRow = bottomRow + bufferRows;
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const neededCount = Math.min((neededBottomRow + 1) * wallpaperGrid.columnsCount, lazyModel.loadedCount);
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lazyModel.updateVisibleCount(neededCount);
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// Load more when we're within 1 row of running out of loaded items
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const loadedRows = Math.ceil(lazyModel.loadedCount / wallpaperGrid.columnsCount);
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const rowsRemaining = loadedRows - (bottomRow + 1);
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if (rowsRemaining <= 1 && lazyModel.loadedCount < lazyModel.totalCount) {
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if (!wallpaperGrid._expansionInProgress) {
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wallpaperGrid._expansionInProgress = true;
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lazyModel.loadOneRow();
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Qt.callLater(function() {
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wallpaperGrid._expansionInProgress = false;
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});
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}
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}
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}
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}
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||||||
|
|
||||||
|
// Parent Flickable handles scrolling
|
||||||
interactive: false
|
interactive: false
|
||||||
|
|
||||||
// Enable caching for better performance
|
|
||||||
cacheBuffer: cellHeight * 2
|
|
||||||
|
|
||||||
delegate: Item {
|
delegate: Item {
|
||||||
required property var modelData
|
required property var modelData
|
||||||
|
|
@ -1929,6 +2160,10 @@ RowLayout {
|
||||||
readonly property real itemMargin: Appearance.spacing.normal / 2
|
readonly property real itemMargin: Appearance.spacing.normal / 2
|
||||||
readonly property real itemRadius: Appearance.rounding.normal
|
readonly property real itemRadius: Appearance.rounding.normal
|
||||||
|
|
||||||
|
Component.onCompleted: {
|
||||||
|
wallpaperGrid._delegateCount++;
|
||||||
|
}
|
||||||
|
|
||||||
StateLayer {
|
StateLayer {
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
anchors.leftMargin: itemMargin
|
anchors.leftMargin: itemMargin
|
||||||
|
|
@ -1967,7 +2202,6 @@ RowLayout {
|
||||||
antialiasing: true
|
antialiasing: true
|
||||||
smooth: true
|
smooth: true
|
||||||
|
|
||||||
// Show when ready
|
|
||||||
opacity: status === Image.Ready ? 1 : 0
|
opacity: status === Image.Ready ? 1 : 0
|
||||||
|
|
||||||
Behavior on opacity {
|
Behavior on opacity {
|
||||||
|
|
@ -1978,7 +2212,7 @@ RowLayout {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Fallback image for when caching fails
|
// Fallback if CachingImage fails to load
|
||||||
Image {
|
Image {
|
||||||
id: fallbackImage
|
id: fallbackImage
|
||||||
|
|
||||||
|
|
@ -2001,7 +2235,6 @@ RowLayout {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Timer to trigger fallback only if caching hasn't loaded
|
|
||||||
Timer {
|
Timer {
|
||||||
id: fallbackTimer
|
id: fallbackTimer
|
||||||
|
|
||||||
|
|
@ -2011,7 +2244,7 @@ RowLayout {
|
||||||
onTriggered: triggered = true
|
onTriggered: triggered = true
|
||||||
}
|
}
|
||||||
|
|
||||||
// Gradient overlay for filename - positioned inside image container for perfect alignment
|
// Gradient overlay for filename
|
||||||
Rectangle {
|
Rectangle {
|
||||||
id: filenameOverlay
|
id: filenameOverlay
|
||||||
|
|
||||||
|
|
@ -2020,8 +2253,6 @@ RowLayout {
|
||||||
anchors.bottom: parent.bottom
|
anchors.bottom: parent.bottom
|
||||||
|
|
||||||
implicitHeight: filenameText.implicitHeight + Appearance.padding.normal * 1.5
|
implicitHeight: filenameText.implicitHeight + Appearance.padding.normal * 1.5
|
||||||
|
|
||||||
// No rounded corners - clipped by parent's rounded corners
|
|
||||||
radius: 0
|
radius: 0
|
||||||
|
|
||||||
gradient: Gradient {
|
gradient: Gradient {
|
||||||
|
|
@ -2066,7 +2297,6 @@ RowLayout {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Border overlay that doesn't affect image size
|
|
||||||
Rectangle {
|
Rectangle {
|
||||||
anchors.fill: parent
|
anchors.fill: parent
|
||||||
anchors.leftMargin: itemMargin
|
anchors.leftMargin: itemMargin
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue