lock: fix rounding
Fix rounding on status and buttons
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parent
d7d4d86da2
commit
6455f6c719
1 changed files with 6 additions and 6 deletions
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@ -354,13 +354,13 @@ Item {
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fillColor: root.isLarge ? Config.border.colour : "transparent"
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startX: Math.ceil(innerMask.width)
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startY: Math.ceil(innerMask.height) - height - roundingY
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startY: Math.ceil(innerMask.height) - height - rounding
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PathArc {
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relativeX: -buttonsPath.roundingX
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relativeY: buttonsPath.roundingY
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relativeY: buttonsPath.rounding
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radiusX: Math.min(buttonsPath.rounding, buttonsPath.width)
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radiusY: Math.min(buttonsPath.rounding, buttonsPath.height)
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radiusY: buttonsPath.rounding, buttonsPath.height
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}
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PathLine {
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relativeX: -(buttonsPath.width - buttonsPath.roundingX * 2)
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@ -419,13 +419,13 @@ Item {
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fillColor: root.isLarge ? Config.border.colour : "transparent"
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startX: Math.ceil(innerMask.width)
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startY: height + roundingY
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startY: height + rounding
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PathArc {
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relativeX: -statusPath.roundingX
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relativeY: -statusPath.roundingY
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relativeY: -statusPath.rounding
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radiusX: Math.min(statusPath.rounding, statusPath.width)
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radiusY: Math.min(statusPath.rounding, statusPath.height)
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radiusY: statusPath.rounding
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direction: PathArc.Counterclockwise
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}
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PathLine {
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