conrolcenter: debug/rewrite of wireless panel
This commit is contained in:
parent
84e839cf55
commit
7e6f327091
5 changed files with 637 additions and 24 deletions
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@ -118,7 +118,7 @@ ColumnLayout {
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Network.disconnectFromNetwork();
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} else {
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root.connectingToSsid = networkItem.modelData.ssid;
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Network.connectToNetwork(networkItem.modelData.ssid, "");
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Network.connectToNetwork(networkItem.modelData.ssid, "", networkItem.modelData.bssid, null);
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}
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}
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}
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@ -95,10 +95,31 @@ Item {
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// Callback: connection failed, show password dialog
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root.session.network.showPasswordDialog = true;
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root.session.network.pendingNetwork = root.network;
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}
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},
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root.network.bssid
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);
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} else {
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Network.connectToNetwork(root.network.ssid, "");
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Network.connectToNetwork(root.network.ssid, "", root.network.bssid, null);
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}
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}
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}
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Button {
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Layout.fillWidth: true
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Layout.topMargin: Appearance.spacing.normal
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visible: root.network && root.network.ssid && Network.savedConnections.includes(root.network.ssid)
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color: Colours.palette.m3errorContainer
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onColor: Colours.palette.m3onErrorContainer
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text: qsTr("Forget Network")
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onClicked: {
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if (root.network && root.network.ssid) {
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// Disconnect first if connected
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if (root.network.active) {
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Network.disconnectFromNetwork();
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}
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// Delete the connection profile
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Network.forgetNetwork(root.network.ssid);
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}
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}
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}
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@ -152,9 +173,39 @@ Item {
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deviceDetails: Network.wirelessDeviceDetails
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}
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}
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}
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}
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component Button: StyledRect {
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property color onColor: Colours.palette.m3onSurface
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property alias disabled: stateLayer.disabled
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property alias text: label.text
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property alias enabled: stateLayer.enabled
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Layout.fillWidth: true
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implicitHeight: label.implicitHeight + Appearance.padding.normal * 2
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radius: Appearance.rounding.normal
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StateLayer {
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id: stateLayer
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color: parent.onColor
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function onClicked(): void {
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if (parent.enabled !== false) {
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parent.clicked();
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}
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}
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}
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StyledText {
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id: label
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anchors.centerIn: parent
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color: parent.onColor
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}
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signal clicked
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}
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}
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@ -203,10 +203,11 @@ ColumnLayout {
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// Callback: connection failed, show password dialog
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root.session.network.showPasswordDialog = true;
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root.session.network.pendingNetwork = modelData;
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}
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},
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modelData.bssid
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);
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} else {
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Network.connectToNetwork(modelData.ssid, "");
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Network.connectToNetwork(modelData.ssid, "", modelData.bssid, null);
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}
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}
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}
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@ -14,12 +14,38 @@ Item {
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id: root
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required property Session session
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readonly property var network: session.network.pendingNetwork
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readonly property var network: {
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// Try pendingNetwork first, then fall back to active network selection
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if (session.network.pendingNetwork) {
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return session.network.pendingNetwork;
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}
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// Fallback to active network if available
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if (session.network.active) {
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return session.network.active;
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}
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return null;
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}
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visible: session.network.showPasswordDialog
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enabled: visible
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focus: visible
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// Ensure network is set when dialog opens
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Component.onCompleted: {
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if (visible && !session.network.pendingNetwork && session.network.active) {
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session.network.pendingNetwork = session.network.active;
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}
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}
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Connections {
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target: root
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function onVisibleChanged(): void {
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if (visible && !session.network.pendingNetwork && session.network.active) {
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session.network.pendingNetwork = session.network.active;
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}
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}
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}
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Keys.onEscapePressed: {
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root.session.network.showPasswordDialog = false;
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passwordField.text = "";
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@ -105,6 +131,35 @@ Item {
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font.pointSize: Appearance.font.size.small
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}
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StyledText {
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id: statusText
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Layout.alignment: Qt.AlignHCenter
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Layout.topMargin: Appearance.spacing.small
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visible: Network.connectionStatus.length > 0 || connectButton.connecting
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text: {
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if (Network.connectionStatus.length > 0) {
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return Network.connectionStatus;
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} else if (connectButton.connecting) {
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return qsTr("Connecting...");
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}
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return "";
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}
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color: {
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const status = Network.connectionStatus;
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if (status.includes("Error") || status.includes("error") || status.includes("failed")) {
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return Colours.palette.m3error;
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} else if (status.includes("successful") || status.includes("Connected") || status.includes("success")) {
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return Colours.palette.m3primary;
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}
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return Colours.palette.m3onSurfaceVariant;
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}
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font.pointSize: Appearance.font.size.small
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font.weight: (Network.connectionStatus.includes("Error") || Network.connectionStatus.includes("error")) ? 500 : 400
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wrapMode: Text.WordWrap
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Layout.maximumWidth: parent.width - Appearance.padding.large * 2
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}
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Item {
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Layout.topMargin: Appearance.spacing.large
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Layout.fillWidth: true
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@ -145,10 +200,18 @@ Item {
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if (root.visible) {
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passwordField.forceActiveFocus();
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passwordField.text = "";
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Network.connectionStatus = "";
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}
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}
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}
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Connections {
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target: Network
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function onConnectionStatusChanged(): void {
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// Status updated, ensure it's visible
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}
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}
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Keys.onReturnPressed: {
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if (connectButton.enabled) {
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connectButton.clicked();
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@ -190,12 +253,222 @@ Item {
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text: qsTr("Connect")
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enabled: passwordField.text.length > 0
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property bool connecting: false
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function onClicked(): void {
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if (root.network && passwordField.text.length > 0) {
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Network.connectToNetwork(root.network.ssid, passwordField.text);
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Network.connectionStatus = "";
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// Get password first
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const password = passwordField.text;
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// Try multiple ways to get the network
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let networkToUse = null;
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// Try 1: root.network (computed property)
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if (root.network) {
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networkToUse = root.network;
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}
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// Try 2: pendingNetwork
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if (!networkToUse && root.session.network.pendingNetwork) {
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networkToUse = root.session.network.pendingNetwork;
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}
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// Try 3: active network
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if (!networkToUse && root.session.network.active) {
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networkToUse = root.session.network.active;
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root.session.network.pendingNetwork = networkToUse;
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}
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// Check all conditions
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const hasNetwork = !!networkToUse;
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const hasPassword = password && password.length > 0;
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const notConnecting = !connecting;
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if (hasNetwork && hasPassword && notConnecting) {
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// Set status immediately
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Network.connectionStatus = qsTr("Preparing to connect...");
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// Keep dialog open and track connection
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connecting = true;
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connectButton.enabled = false;
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connectButton.text = qsTr("Connecting...");
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// Force immediate UI update
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statusText.visible = true;
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// Store target SSID for later comparison
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const ssidToConnect = networkToUse.ssid || "";
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const bssidToConnect = networkToUse.bssid || "";
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// Store the SSID we're connecting to so we can compare later
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// even if root.network changes
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content.connectingToSsid = ssidToConnect;
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// Execute connection immediately
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Network.connectToNetwork(
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ssidToConnect,
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password,
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bssidToConnect,
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() => {
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// Callback if connection fails - keep dialog open
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connecting = false;
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connectButton.enabled = true;
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connectButton.text = qsTr("Connect");
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content.connectingToSsid = ""; // Clear on failure
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}
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);
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// Start connection check timer immediately
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connectionCheckTimer.checkCount = 0;
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connectionCheckTimer.start();
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// Also check immediately after a short delay to catch quick connections
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Qt.callLater(() => {
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if (root.visible) {
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closeDialogIfConnected();
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}
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});
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} else {
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// Show error in status
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Network.connectionStatus = qsTr("Error: Cannot connect - missing network or password");
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}
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}
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}
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}
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// Store the SSID we're connecting to when connection starts
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property string connectingToSsid: ""
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property string targetSsid: {
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// Track the SSID we're trying to connect to
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// Prefer explicitly stored connectingToSsid, then computed values
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if (connectingToSsid && connectingToSsid.length > 0) {
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return connectingToSsid;
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}
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if (root.network && root.network.ssid) {
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return root.network.ssid;
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}
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if (root.session.network.pendingNetwork && root.session.network.pendingNetwork.ssid) {
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return root.session.network.pendingNetwork.ssid;
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}
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return "";
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}
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function closeDialogIfConnected(): bool {
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// Check if we're connected to the network we're trying to connect to
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const ssid = targetSsid;
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if (!ssid || ssid.length === 0) {
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return false;
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}
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if (!Network.active) {
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return false;
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}
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const activeSsid = Network.active.ssid || "";
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if (activeSsid === ssid) {
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// Connection succeeded - close dialog
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connectionCheckTimer.stop();
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aggressiveCheckTimer.stop();
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connectionCheckTimer.checkCount = 0;
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connectButton.connecting = false;
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Network.connectionStatus = "";
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root.session.network.showPasswordDialog = false;
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passwordField.text = "";
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content.connectingToSsid = ""; // Clear stored SSID
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return true;
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}
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return false;
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}
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Timer {
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id: connectionCheckTimer
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interval: 1000 // Check every 1 second for faster response
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repeat: true
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triggeredOnStart: false
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property int checkCount: 0
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onTriggered: {
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checkCount++;
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// Try to close dialog if connected
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const closed = content.closeDialogIfConnected();
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if (closed) {
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return;
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}
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if (connectButton.connecting) {
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// Still connecting, check again
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// Limit to 20 checks (20 seconds total)
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if (checkCount >= 20) {
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connectionCheckTimer.stop();
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connectionCheckTimer.checkCount = 0;
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connectButton.connecting = false;
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connectButton.enabled = true;
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connectButton.text = qsTr("Connect");
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}
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} else {
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// Not connecting anymore, stop timer
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connectionCheckTimer.stop();
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connectionCheckTimer.checkCount = 0;
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}
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}
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}
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Connections {
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target: Network
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function onActiveChanged(): void {
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// Check immediately when active network changes
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if (root.visible) {
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// Check immediately - if connected, close right away
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if (content.closeDialogIfConnected()) {
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return;
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}
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// Also check after a delay in case the active network isn't fully updated yet
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Qt.callLater(() => {
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if (root.visible) {
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content.closeDialogIfConnected();
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}
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});
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}
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}
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}
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// Also check when dialog becomes visible
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Connections {
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target: root
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function onVisibleChanged(): void {
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if (root.visible) {
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// Check immediately when dialog opens
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Qt.callLater(() => {
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if (root.visible) {
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closeDialogIfConnected();
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}
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});
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}
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}
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}
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// Aggressive polling timer - checks every 500ms when dialog is visible and connecting
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// This ensures we catch the connection even if signals are missed
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Timer {
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id: aggressiveCheckTimer
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interval: 500
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repeat: true
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running: root.visible && connectButton.connecting
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triggeredOnStart: true
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onTriggered: {
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if (root.visible && connectButton.connecting) {
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if (content.closeDialogIfConnected()) {
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stop();
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}
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} else {
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stop();
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}
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}
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}
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@ -12,6 +12,8 @@ Singleton {
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Qt.callLater(() => {
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getEthernetDevices();
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});
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// Load saved connections on startup
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listConnectionsProc.running = true;
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}
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readonly property list<AccessPoint> networks: []
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@ -26,6 +28,34 @@ Singleton {
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property bool ethernetProcessRunning: false
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property var ethernetDeviceDetails: null
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property var wirelessDeviceDetails: null
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property string connectionStatus: ""
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property string connectionDebug: ""
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function clearConnectionStatus(): void {
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connectionStatus = "";
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// Don't clear debug - keep it for reference
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// connectionDebug = "";
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}
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function setConnectionStatus(status: string): void {
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connectionStatus = status;
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}
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function addDebugInfo(info: string): void {
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const timestamp = new Date().toLocaleTimeString();
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const newInfo = "[" + timestamp + "] " + info;
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// CRITICAL: Always append - NEVER replace
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// Get current value - NEVER allow it to be empty/cleared
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let current = connectionDebug;
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if (!current || current === undefined || current === null) {
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current = "";
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}
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// ALWAYS append - never replace
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// If current is empty, just use newInfo, otherwise append with newline
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const updated = (current.length > 0) ? (current + "\n" + newInfo) : newInfo;
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// CRITICAL: Only assign if we're appending, never replace
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connectionDebug = updated;
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}
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function enableWifi(enabled: bool): void {
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const cmd = enabled ? "on" : "off";
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@ -44,30 +74,118 @@ Singleton {
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property var pendingConnection: null
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signal connectionFailed(string ssid)
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function connectToNetwork(ssid: string, password: string): void {
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// First try to connect to an existing connection
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// If that fails, create a new connection
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function connectToNetwork(ssid: string, password: string, bssid: string, callback: var): void {
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// When password is provided, use BSSID for more reliable connection
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// When no password, use SSID (will use saved password if available)
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const hasBssid = bssid !== undefined && bssid !== null && bssid.length > 0;
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let cmd = [];
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// Set up pending connection tracking if callback provided
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if (callback) {
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root.pendingConnection = { ssid: ssid, bssid: hasBssid ? bssid : "", callback: callback };
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}
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if (password && password.length > 0) {
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connectProc.exec(["nmcli", "device", "wifi", "connect", ssid, "password", password]);
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// When password is provided, try BSSID first if available, otherwise use SSID
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if (hasBssid) {
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// Use BSSID when password is provided - ensure BSSID is uppercase
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const bssidUpper = bssid.toUpperCase();
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// Create connection profile with all required properties for BSSID + password
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// First remove any existing connection with this name
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cmd = ["nmcli", "connection", "add",
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"type", "wifi",
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"con-name", ssid,
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"ifname", "*",
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"ssid", ssid,
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"802-11-wireless.bssid", bssidUpper,
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"802-11-wireless-security.key-mgmt", "wpa-psk",
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"802-11-wireless-security.psk", password];
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root.setConnectionStatus(qsTr("Connecting to %1 (BSSID: %2)...").arg(ssid).arg(bssidUpper));
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root.addDebugInfo(qsTr("Using BSSID: %1 for SSID: %2").arg(bssidUpper).arg(ssid));
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root.addDebugInfo(qsTr("Creating connection profile with password and key-mgmt"));
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} else {
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// Fallback to SSID if BSSID not available - use device wifi connect
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cmd = ["nmcli", "device", "wifi", "connect", ssid, "password", password];
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root.setConnectionStatus(qsTr("Connecting to %1...").arg(ssid));
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root.addDebugInfo(qsTr("Using SSID only (no BSSID): %1").arg(ssid));
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}
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} else {
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// Try to connect to existing connection first (will use saved password if available)
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connectProc.exec(["nmcli", "device", "wifi", "connect", ssid]);
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cmd = ["nmcli", "device", "wifi", "connect", ssid];
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root.setConnectionStatus(qsTr("Connecting to %1 (using saved password)...").arg(ssid));
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root.addDebugInfo(qsTr("Using saved password for: %1").arg(ssid));
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}
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|
||||
// Show the exact command being executed
|
||||
const cmdStr = cmd.join(" ");
|
||||
root.addDebugInfo(qsTr("=== COMMAND TO EXECUTE ==="));
|
||||
root.addDebugInfo(qsTr("Command: %1").arg(cmdStr));
|
||||
root.addDebugInfo(qsTr("Command array: [%1]").arg(cmd.map((arg, i) => `"${arg}"`).join(", ")));
|
||||
root.addDebugInfo(qsTr("Command array length: %1").arg(cmd.length));
|
||||
root.addDebugInfo(qsTr("==========================="));
|
||||
|
||||
// Set command and start process
|
||||
root.addDebugInfo(qsTr("Setting command property..."));
|
||||
connectProc.command = cmd;
|
||||
const setCmdStr = connectProc.command ? connectProc.command.join(" ") : "null";
|
||||
root.addDebugInfo(qsTr("Command property set, value: %1").arg(setCmdStr));
|
||||
root.addDebugInfo(qsTr("Command property verified: %1").arg(setCmdStr === cmdStr ? "Match" : "MISMATCH"));
|
||||
|
||||
// If we're creating a connection profile, we need to activate it after creation
|
||||
const isConnectionAdd = cmd.length > 0 && cmd[0] === "nmcli" && cmd[1] === "connection" && cmd[2] === "add";
|
||||
|
||||
// Wait a moment before starting to ensure command is set
|
||||
Qt.callLater(() => {
|
||||
root.addDebugInfo(qsTr("=== STARTING PROCESS ==="));
|
||||
root.addDebugInfo(qsTr("Current running state: %1").arg(connectProc.running));
|
||||
root.addDebugInfo(qsTr("Command to run: %1").arg(connectProc.command ? connectProc.command.join(" ") : "NOT SET"));
|
||||
root.addDebugInfo(qsTr("Is connection add command: %1").arg(isConnectionAdd));
|
||||
connectProc.running = true;
|
||||
root.addDebugInfo(qsTr("Process running set to: %1").arg(connectProc.running));
|
||||
root.addDebugInfo(qsTr("========================"));
|
||||
|
||||
// Check if process actually started after a short delay
|
||||
Qt.callLater(() => {
|
||||
root.addDebugInfo(qsTr("Process status check (100ms later):"));
|
||||
root.addDebugInfo(qsTr(" Running: %1").arg(connectProc.running));
|
||||
root.addDebugInfo(qsTr(" Command: %1").arg(connectProc.command ? connectProc.command.join(" ") : "null"));
|
||||
if (!connectProc.running) {
|
||||
root.addDebugInfo(qsTr("WARNING: Process did not start!"));
|
||||
root.setConnectionStatus(qsTr("Error: Process failed to start"));
|
||||
}
|
||||
}, 100);
|
||||
});
|
||||
|
||||
// Start connection check timer if we have a callback
|
||||
if (callback) {
|
||||
root.addDebugInfo(qsTr("Starting connection check timer (4 second interval)"));
|
||||
connectionCheckTimer.start();
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("No callback provided - not starting connection check timer"));
|
||||
}
|
||||
}
|
||||
|
||||
function connectToNetworkWithPasswordCheck(ssid: string, isSecure: bool, callback: var): void {
|
||||
function connectToNetworkWithPasswordCheck(ssid: string, isSecure: bool, callback: var, bssid: string): void {
|
||||
root.addDebugInfo(qsTr("=== connectToNetworkWithPasswordCheck ==="));
|
||||
root.addDebugInfo(qsTr("SSID: %1, isSecure: %2").arg(ssid).arg(isSecure));
|
||||
|
||||
// For secure networks, try connecting without password first
|
||||
// If connection succeeds (saved password exists), we're done
|
||||
// If it fails with password error, callback will be called to show password dialog
|
||||
if (isSecure) {
|
||||
root.pendingConnection = { ssid: ssid, callback: callback };
|
||||
const hasBssid = bssid !== undefined && bssid !== null && bssid.length > 0;
|
||||
root.pendingConnection = { ssid: ssid, bssid: hasBssid ? bssid : "", callback: callback };
|
||||
root.addDebugInfo(qsTr("Trying to connect without password (will use saved if available)"));
|
||||
// Try connecting without password - will use saved password if available
|
||||
connectProc.exec(["nmcli", "device", "wifi", "connect", ssid]);
|
||||
// Start timer to check if connection succeeded
|
||||
root.addDebugInfo(qsTr("Starting connection check timer"));
|
||||
connectionCheckTimer.start();
|
||||
} else {
|
||||
connectToNetwork(ssid, "");
|
||||
root.addDebugInfo(qsTr("Network is not secure, connecting directly"));
|
||||
connectToNetwork(ssid, "", bssid, null);
|
||||
}
|
||||
root.addDebugInfo(qsTr("========================================="));
|
||||
}
|
||||
|
||||
function disconnectFromNetwork(): void {
|
||||
|
|
@ -81,6 +199,50 @@ Singleton {
|
|||
}
|
||||
}
|
||||
|
||||
function forgetNetwork(ssid: string): void {
|
||||
// Delete the connection profile for this network
|
||||
// This will remove the saved password and connection settings
|
||||
if (ssid && ssid.length > 0) {
|
||||
deleteConnectionProc.exec(["nmcli", "connection", "delete", ssid]);
|
||||
// Also refresh network list after deletion
|
||||
Qt.callLater(() => {
|
||||
getNetworks.running = true;
|
||||
}, 500);
|
||||
}
|
||||
}
|
||||
|
||||
function hasConnectionProfile(ssid: string): bool {
|
||||
// Check if a connection profile exists for this SSID
|
||||
// This is synchronous check - returns true if connection exists
|
||||
if (!ssid || ssid.length === 0) {
|
||||
return false;
|
||||
}
|
||||
// Use nmcli to check if connection exists
|
||||
// We'll use a Process to check, but for now return false
|
||||
// The actual check will be done asynchronously
|
||||
return false;
|
||||
}
|
||||
|
||||
property list<string> savedConnections: []
|
||||
|
||||
Process {
|
||||
id: listConnectionsProc
|
||||
command: ["nmcli", "-t", "-f", "NAME", "connection", "show"]
|
||||
onExited: {
|
||||
if (exitCode === 0) {
|
||||
// Parse connection names from output
|
||||
const connections = stdout.text.trim().split("\n").filter(name => name.length > 0);
|
||||
root.savedConnections = connections;
|
||||
}
|
||||
}
|
||||
stdout: StdioCollector {
|
||||
onStreamFinished: {
|
||||
const connections = text.trim().split("\n").filter(name => name.length > 0);
|
||||
root.savedConnections = connections;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function getWifiStatus(): void {
|
||||
wifiStatusProc.running = true;
|
||||
}
|
||||
|
|
@ -184,11 +346,17 @@ Singleton {
|
|||
id: connectionCheckTimer
|
||||
interval: 4000
|
||||
onTriggered: {
|
||||
root.addDebugInfo(qsTr("=== CONNECTION CHECK TIMER (4s) ==="));
|
||||
if (root.pendingConnection) {
|
||||
// Final check - if connection still hasn't succeeded, show password dialog
|
||||
const connected = root.active && root.active.ssid === root.pendingConnection.ssid;
|
||||
root.addDebugInfo(qsTr("Checking connection status..."));
|
||||
root.addDebugInfo(qsTr(" Pending SSID: %1").arg(root.pendingConnection.ssid));
|
||||
root.addDebugInfo(qsTr(" Active SSID: %1").arg(root.active ? root.active.ssid : "None"));
|
||||
root.addDebugInfo(qsTr(" Connected: %1").arg(connected));
|
||||
|
||||
if (!connected && root.pendingConnection.callback) {
|
||||
// Connection didn't succeed after multiple checks, show password dialog
|
||||
root.addDebugInfo(qsTr("Connection failed - calling password dialog callback"));
|
||||
const pending = root.pendingConnection;
|
||||
root.pendingConnection = null;
|
||||
immediateCheckTimer.stop();
|
||||
|
|
@ -196,11 +364,19 @@ Singleton {
|
|||
pending.callback();
|
||||
} else if (connected) {
|
||||
// Connection succeeded, clear pending
|
||||
root.addDebugInfo(qsTr("Connection succeeded!"));
|
||||
root.setConnectionStatus(qsTr("Connected successfully!"));
|
||||
root.pendingConnection = null;
|
||||
immediateCheckTimer.stop();
|
||||
immediateCheckTimer.checkCount = 0;
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("Still connecting..."));
|
||||
root.setConnectionStatus(qsTr("Still connecting..."));
|
||||
}
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("No pending connection"));
|
||||
}
|
||||
root.addDebugInfo(qsTr("================================"));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -210,23 +386,37 @@ Singleton {
|
|||
repeat: true
|
||||
triggeredOnStart: false
|
||||
property int checkCount: 0
|
||||
|
||||
onRunningChanged: {
|
||||
if (running) {
|
||||
root.addDebugInfo(qsTr("Immediate check timer started (checks every 500ms)"));
|
||||
}
|
||||
}
|
||||
|
||||
onTriggered: {
|
||||
if (root.pendingConnection) {
|
||||
checkCount++;
|
||||
const connected = root.active && root.active.ssid === root.pendingConnection.ssid;
|
||||
root.addDebugInfo(qsTr("Immediate check #%1: Connected=%2").arg(checkCount).arg(connected));
|
||||
|
||||
if (connected) {
|
||||
// Connection succeeded, stop timers and clear pending
|
||||
root.addDebugInfo(qsTr("Connection succeeded on check #%1!").arg(checkCount));
|
||||
root.setConnectionStatus(qsTr("Connected successfully!"));
|
||||
connectionCheckTimer.stop();
|
||||
immediateCheckTimer.stop();
|
||||
immediateCheckTimer.checkCount = 0;
|
||||
root.pendingConnection = null;
|
||||
} else if (checkCount >= 6) {
|
||||
root.addDebugInfo(qsTr("Checked %1 times (3 seconds) - connection taking longer").arg(checkCount));
|
||||
root.setConnectionStatus(qsTr("Connection taking longer than expected..."));
|
||||
// Checked 6 times (3 seconds total), connection likely failed
|
||||
// Stop immediate check, let the main timer handle it
|
||||
immediateCheckTimer.stop();
|
||||
immediateCheckTimer.checkCount = 0;
|
||||
}
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("Immediate check: No pending connection, stopping timer"));
|
||||
immediateCheckTimer.stop();
|
||||
immediateCheckTimer.checkCount = 0;
|
||||
}
|
||||
|
|
@ -236,22 +426,92 @@ Singleton {
|
|||
Process {
|
||||
id: connectProc
|
||||
|
||||
onRunningChanged: {
|
||||
root.addDebugInfo(qsTr("Process running changed to: %1").arg(running));
|
||||
}
|
||||
|
||||
onStarted: {
|
||||
root.addDebugInfo(qsTr("Process started successfully"));
|
||||
}
|
||||
|
||||
onExited: {
|
||||
root.addDebugInfo(qsTr("=== PROCESS EXITED ==="));
|
||||
root.addDebugInfo(qsTr("Exit code: %1").arg(exitCode));
|
||||
root.addDebugInfo(qsTr("(Exit code 0 = success, non-zero = error)"));
|
||||
|
||||
// Check if this was a "connection add" command - if so, we need to activate it
|
||||
const wasConnectionAdd = connectProc.command && connectProc.command.length > 0
|
||||
&& connectProc.command[0] === "nmcli"
|
||||
&& connectProc.command[1] === "connection"
|
||||
&& connectProc.command[2] === "add";
|
||||
|
||||
if (wasConnectionAdd && exitCode === 0 && root.pendingConnection) {
|
||||
// Connection profile was created successfully, now activate it
|
||||
const ssid = root.pendingConnection.ssid;
|
||||
root.addDebugInfo(qsTr("Connection profile created successfully, now activating: %1").arg(ssid));
|
||||
root.setConnectionStatus(qsTr("Activating connection..."));
|
||||
|
||||
// Update saved connections list since we just created one
|
||||
listConnectionsProc.running = true;
|
||||
|
||||
// Activate the connection we just created
|
||||
connectProc.command = ["nmcli", "connection", "up", ssid];
|
||||
Qt.callLater(() => {
|
||||
connectProc.running = true;
|
||||
});
|
||||
// Don't start timers yet - wait for activation to complete
|
||||
return;
|
||||
}
|
||||
|
||||
// Refresh network list after connection attempt
|
||||
getNetworks.running = true;
|
||||
|
||||
// Check if connection succeeded after a short delay (network list needs to update)
|
||||
if (root.pendingConnection) {
|
||||
if (exitCode === 0) {
|
||||
// Process succeeded, start checking connection status
|
||||
root.setConnectionStatus(qsTr("Connection command succeeded, verifying..."));
|
||||
root.addDebugInfo(qsTr("Command succeeded, checking connection status..."));
|
||||
root.addDebugInfo(qsTr("Starting immediate check timer (500ms intervals)"));
|
||||
immediateCheckTimer.start();
|
||||
} else {
|
||||
// Process failed, but wait a moment to see if connection still works
|
||||
root.setConnectionStatus(qsTr("Connection command exited with code %1, checking status...").arg(exitCode));
|
||||
root.addDebugInfo(qsTr("Command exited with error code %1").arg(exitCode));
|
||||
root.addDebugInfo(qsTr("This usually means the command failed"));
|
||||
root.addDebugInfo(qsTr("Checking connection status anyway..."));
|
||||
root.addDebugInfo(qsTr("Starting immediate check timer (500ms intervals)"));
|
||||
immediateCheckTimer.start();
|
||||
}
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("No pending connection - not starting immediate check timer"));
|
||||
}
|
||||
root.addDebugInfo(qsTr("======================"));
|
||||
}
|
||||
stdout: SplitParser {
|
||||
onRead: getNetworks.running = true
|
||||
onRead: {
|
||||
getNetworks.running = true;
|
||||
// Also log output for debugging
|
||||
if (text && text.trim().length > 0) {
|
||||
root.addDebugInfo(qsTr("STDOUT: %1").arg(text.trim()));
|
||||
root.setConnectionStatus(qsTr("Status: %1").arg(text.trim()));
|
||||
}
|
||||
}
|
||||
}
|
||||
stderr: StdioCollector {
|
||||
onStreamFinished: {
|
||||
const error = text.trim();
|
||||
root.addDebugInfo(qsTr("=== STDERR OUTPUT ==="));
|
||||
if (error && error.length > 0) {
|
||||
// Split error into lines and add each one
|
||||
const errorLines = error.split("\n");
|
||||
for (let i = 0; i < errorLines.length; i++) {
|
||||
const line = errorLines[i].trim();
|
||||
if (line.length > 0) {
|
||||
root.addDebugInfo(qsTr("STDERR: %1").arg(line));
|
||||
}
|
||||
}
|
||||
|
||||
// Check for specific errors that indicate password is needed
|
||||
// Be careful not to match success messages
|
||||
const needsPassword = (error.includes("Secrets were required") ||
|
||||
|
|
@ -270,11 +530,19 @@ Singleton {
|
|||
const pending = root.pendingConnection;
|
||||
root.pendingConnection = null;
|
||||
pending.callback();
|
||||
} else if (error && error.length > 0 && !error.includes("Connection activated")) {
|
||||
// Only log non-success messages
|
||||
console.warn("Network connection error:", error);
|
||||
} else if (error && error.length > 0 && !error.includes("Connection activated") && !error.includes("successfully")) {
|
||||
// Log all errors (except success messages)
|
||||
root.setConnectionStatus(qsTr("Error: %1").arg(errorLines[0] || error));
|
||||
// Emit signal for UI to handle
|
||||
root.connectionFailed(root.pendingConnection ? root.pendingConnection.ssid : "");
|
||||
} else if (error && (error.includes("Connection activated") || error.includes("successfully"))) {
|
||||
root.addDebugInfo(qsTr("Connection successful!"));
|
||||
root.setConnectionStatus(qsTr("Connection successful!"));
|
||||
}
|
||||
} else {
|
||||
root.addDebugInfo(qsTr("STDERR: (empty)"));
|
||||
}
|
||||
root.addDebugInfo(qsTr("===================="));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -321,6 +589,26 @@ Singleton {
|
|||
}
|
||||
}
|
||||
|
||||
Process {
|
||||
id: deleteConnectionProc
|
||||
|
||||
// Delete connection profile - refresh network list and saved connections after deletion
|
||||
onExited: {
|
||||
// Refresh network list and saved connections after deletion
|
||||
getNetworks.running = true;
|
||||
listConnectionsProc.running = true;
|
||||
}
|
||||
stderr: StdioCollector {
|
||||
onStreamFinished: {
|
||||
const error = text.trim();
|
||||
if (error && error.length > 0) {
|
||||
// Log error but don't fail - connection might not exist
|
||||
console.warn("Network connection delete error:", error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Process {
|
||||
id: getNetworks
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue