osd: fix flatten anim
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a1ed341639
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2 changed files with 10 additions and 10 deletions
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@ -6,11 +6,11 @@ import QtQuick.Shapes
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Shape {
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id: root
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required property real realWrapperWidth
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required property real wrapperWidth
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required property real wrapperHeight
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readonly property real rounding: BorderConfig.rounding
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readonly property real roundingX: Math.min(rounding, realWrapperWidth / 2)
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readonly property real wrapperWidth: realWrapperWidth - 1 // Pixel issues :sob:
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readonly property bool flatten: wrapperWidth < rounding * 2
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readonly property real roundingX: flatten ? wrapperWidth / 2 : rounding
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preferredRendererType: Shape.CurveRenderer
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opacity: Colours.transparency.enabled ? Colours.transparency.base : 1
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@ -19,12 +19,12 @@ Shape {
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strokeWidth: -1
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fillColor: BorderConfig.colour
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startX: root.wrapperWidth
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startX: root.wrapperWidth - 1
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PathArc {
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relativeX: -root.roundingX
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relativeY: root.rounding
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radiusX: root.roundingX
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radiusX: Math.min(root.rounding, root.wrapperWidth)
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radiusY: root.rounding
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}
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PathLine {
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@ -34,7 +34,7 @@ Shape {
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PathArc {
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relativeX: -root.roundingX
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relativeY: root.rounding
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radiusX: root.roundingX
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radiusX: Math.min(root.rounding, root.wrapperWidth)
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radiusY: root.rounding
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direction: PathArc.Counterclockwise
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}
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@ -44,18 +44,18 @@ Shape {
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PathArc {
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relativeX: root.roundingX
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relativeY: root.rounding
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radiusX: root.roundingX
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radiusX: Math.min(root.rounding, root.wrapperWidth)
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radiusY: root.rounding
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direction: PathArc.Counterclockwise
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}
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PathLine {
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x: root.wrapperWidth - root.roundingX
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x: (root.flatten ? root.roundingX : root.wrapperWidth - root.rounding) - 1
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relativeY: 0
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}
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PathArc {
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relativeX: root.roundingX
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relativeY: root.rounding
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radiusX: root.roundingX
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radiusX: Math.min(root.rounding, root.wrapperWidth)
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radiusY: root.rounding
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}
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@ -88,8 +88,8 @@ Variants {
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anchors.verticalCenter: parent.verticalCenter
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anchors.right: parent.right
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wrapperWidth: Math.min(wrapper.width, content.width)
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wrapperHeight: wrapper.height
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realWrapperWidth: Math.min(wrapper.width, content.width)
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}
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LayerShadow {
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