refactor: popout layer consistency with border

Make them use the same background colour and rounding as the border
This commit is contained in:
2 * r + 2 * t 2025-05-06 18:15:06 +10:00
parent 0a8b88201b
commit bdd37012bb
6 changed files with 32 additions and 31 deletions

View file

@ -1,16 +0,0 @@
pragma Singleton
import Quickshell
import QtQuick
Singleton {
id: root
readonly property Border border: Border {}
component Border: QtObject {
readonly property bool enabled: false
readonly property int thickness: Appearance.padding.normal
readonly property int rounding: Appearance.rounding.large
}
}

13
config/BorderConfig.qml Normal file
View file

@ -0,0 +1,13 @@
pragma Singleton
import "root:/services"
import Quickshell
import QtQuick
Singleton {
id: root
readonly property color colour: Colours.palette.m3surface
readonly property int thickness: Appearance.padding.normal
readonly property int rounding: Appearance.rounding.large
}

View file

@ -1,3 +1,5 @@
pragma ComponentBehavior: Bound
import "root:/widgets"
import "root:/services"
import "root:/config"
@ -18,10 +20,10 @@ Scope {
exclusionMode: ExclusionMode.Ignore
mask: Region {
x: BackgroundConfig.border.thickness
y: BackgroundConfig.border.thickness
width: win.screen.width - BackgroundConfig.border.thickness * 2
height: win.screen.height - BackgroundConfig.border.thickness * 2
x: BorderConfig.thickness
y: BorderConfig.thickness
width: win.screen.width - BorderConfig.thickness * 2
height: win.screen.height - BorderConfig.thickness * 2
intersection: Intersection.Xor
}
@ -34,7 +36,7 @@ Scope {
id: rect
anchors.fill: parent
color: Colours.alpha(Colours.palette.m3surface, false)
color: Colours.alpha(BorderConfig.colour, false)
visible: false
}
@ -47,8 +49,8 @@ Scope {
Rectangle {
anchors.fill: parent
anchors.margins: BackgroundConfig.border.thickness
radius: BackgroundConfig.border.rounding
anchors.margins: BorderConfig.thickness
radius: BorderConfig.rounding
}
}
@ -95,8 +97,8 @@ Scope {
component ExclusionZone: StyledWindow {
screen: root.screen
name: "border-exclusion"
width: BackgroundConfig.border.thickness
height: BackgroundConfig.border.thickness
width: BorderConfig.thickness
height: BorderConfig.thickness
anchors.top: true
anchors.left: true

View file

@ -8,7 +8,7 @@ Shape {
required property real wrapperWidth
required property real realWrapperHeight
readonly property int rounding: Appearance.rounding.large
readonly property int rounding: BorderConfig.rounding
readonly property int roundingY: Math.min(rounding, realWrapperHeight / 2)
readonly property real wrapperHeight: realWrapperHeight - 1 // Pixel issues :sob:
@ -17,7 +17,7 @@ Shape {
ShapePath {
strokeWidth: -1
fillColor: Colours.palette.m3surface
fillColor: BorderConfig.colour
startY: root.wrapperHeight

View file

@ -8,7 +8,7 @@ Shape {
required property real realWrapperWidth
required property real wrapperHeight
readonly property int rounding: Appearance.rounding.large
readonly property int rounding: BorderConfig.rounding
readonly property int roundingX: Math.min(rounding, realWrapperWidth / 2)
readonly property real wrapperWidth: realWrapperWidth - 1 // Pixel issues :sob:
@ -17,7 +17,7 @@ Shape {
ShapePath {
strokeWidth: -1
fillColor: Colours.palette.m3surface
fillColor: BorderConfig.colour
startX: root.wrapperWidth

View file

@ -9,6 +9,8 @@ Text {
property bool animate: false
property string animateProp: "scale"
property real animateFrom: 0
property real animateTo: 1
property int animateDuration: Appearance.anim.durations.normal
renderType: Text.NativeRendering
@ -29,12 +31,12 @@ Text {
SequentialAnimation {
Anim {
to: 0
to: root.animateFrom
easing.bezierCurve: Appearance.anim.curves.standardAccel
}
PropertyAction {}
Anim {
to: 1
to: root.animateTo
easing.bezierCurve: Appearance.anim.curves.standardDecel
}
}