refactor: use effects types for StateLayer
This commit is contained in:
parent
04f34034c3
commit
e66e8f448d
1 changed files with 2 additions and 4 deletions
|
|
@ -85,8 +85,7 @@ MouseArea {
|
|||
target: circle
|
||||
property: "opacity"
|
||||
to: 0
|
||||
easing: Tokens.anim.expressiveSlowEffects
|
||||
duration: Tokens.anim.durations.expressiveSlowEffects
|
||||
type: Anim.SlowEffects
|
||||
}
|
||||
|
||||
StyledRect {
|
||||
|
|
@ -179,8 +178,7 @@ MouseArea {
|
|||
|
||||
Behavior on stateOpacity {
|
||||
Anim {
|
||||
easing: Tokens.anim.expressiveDefaultEffects
|
||||
duration: Tokens.anim.durations.expressiveDefaultEffects
|
||||
type: Anim.DefaultEffects
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue