lock/media: anim image status
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@ -31,6 +31,14 @@ Item {
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fragmentShader: `file://${Quickshell.shellDir}/assets/shaders/opacitymask.frag.qsb`
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fragmentShader: `file://${Quickshell.shellDir}/assets/shaders/opacitymask.frag.qsb`
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}
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}
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opacity: status === Image.Ready ? 1 : 0
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Behavior on opacity {
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Anim {
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duration: Appearance.anim.durations.extraLarge
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}
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}
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}
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}
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Rectangle {
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Rectangle {
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