36f6f5a157
feat(nosignal): interface redesign — slim glass bar + floating popouts
...
Convert the caelestia shell to the NoSignal "design_handoff_quickshell_shell"
spec: a slim translucent top bar with floating glass popouts, fixed dark-glass
chrome + Material You dynamic accent, square corners, JetBrains Mono.
- Theme singleton (services/Theme.qml): design tokens; accent = m3primary
(dynamic), fixed glass/text, square radii.
- New slim bar as its own PanelWindow (modules/nsbar/NsBar.qml), additive in
shell.qml; reuses caelestia services + components. Helpers: BarPill,
NsWorkspaces (numbered, active=accent pill), NsOverlay (popout host, one-at-a-
time via services/NsShell.qml, outside-click + Esc), components/NsPanel +
components/NsSwitch.
- Old caelestia frame removed: BarWrapper collapsed; ContentWindow border 0 +
borderTop 0; Exclusions zones 0. Drawer engine kept for launcher/OSD/lock.
- 9 popouts (modules/nsbar/panels/): Calendar, QuickSettings, Network,
Bluetooth, Notifications, Audio, SystemTray, Overview, PowerMenu.
- Clock restyled (date muted + time DemiBold).
- nexus (Settings) reskinned: dark-glass window + cards, square corners
(Nexus.qml, common/ConnectedRect.qml) — keeps all pages/functionality.
Launcher kept as-is. Font (JetBrainsMono) + rounding.scale=0 + Super+Alt+Space
nexus bind are caelestia/hypr CONFIG and ship in the OS, not this fork.
Next: full Material Symbols -> Nerd Font icon remap.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 10:36:33 +01:00
b1e2bb3bc6
feat(bar): horizontal top bar — Phase A geometry (NoSignal layout)
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Convert the bar from a vertical left-edge strip to a horizontal top bar. The
shell had no orientation abstraction, so this flips the geometry across the bar
and the drawer/region/interaction layer:
- Bar.qml: ColumnLayout -> RowLayout; hit-testing (checkPopout/handleWheel),
scroll halves and popout-center anchoring all keyed off x instead of y;
first/last padding -> left/right margins.
- BarWrapper.qml: the bar's "thickness" is now its height (clampedHeight/
contentHeight/implicitHeight); content anchors left/right/top.
- drawers: Exclusions (exclusive zone moved left->top), Panels (content inset
topMargin = bar height), Regions + ContentWindow (panel->window coordinate
mapping and the thick border flip left->top), Interactions (bar-region check
y<barHeight, panel Y-origin uses bar height, scroll passes x, bar drag-reveal
is vertical).
- widgets: Clock (Row, HH:MM with a colon), StatusIcons (Row), Workspaces +
Workspace (Row), Tray (Row, expand chevron at the right) — each sizes to the
bar height instead of width.
Verified live in the dev VM: top bar renders with centered-clock entries, the
exclusion zone keeps windows below the bar, and the dashboard drops down
correctly. Popout fly-outs still anchor sideways (Phase B).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:26:55 +01:00
2 * r + 2 * t
b7e862e3aa
feat: darken backdrop when detached popout open
2026-06-07 22:26:20 +10:00
2 * r + 2 * t
26b50cec04
fix: animate base transparency properly
2026-06-05 01:25:28 +10:00
2 * r + 2 * t
713302c045
fix: notif popups not dodging utils panel
...
Also make dodging merge with osd/session
2026-05-06 20:07:53 +10:00
2 * r + 2 * t
e29be58790
feat: sidebar margins ignore border
2026-05-06 19:43:50 +10:00
2 * r + 2 * t
eb62e47d27
chore: remove old needsKeyboard prop
2026-05-05 20:37:27 +10:00
2 * r + 2 * t
05333b5e02
Merge branch 'main' into feat/m3-revamp
2026-04-30 23:00:31 +10:00
2 * r + 2 * t
dfbd0829e7
feat: add showOverFullscreen option + disable by default
...
Fixes #1377
2026-04-30 22:26:52 +10:00
2 * r + 2 * t
a06fa38522
fix: close detached popout on fs
2026-04-30 22:21:47 +10:00
2 * r + 2 * t
87a452851e
fix: allow interacting with notifs and osd in fs
2026-04-30 22:17:19 +10:00
2 * r + 2 * t
bcd7f6f161
feat: display on overlay layer only when fs
2026-04-30 22:01:27 +10:00
2 * r + 2 * t
d4b98dec77
fix: slight border showing when fullscreen
2026-04-30 21:49:44 +10:00
2 * r + 2 * t
1eac4e4bcb
Merge branch 'main' into feat/m3-revamp
2026-04-26 15:13:51 +10:00
2 * r + 2 * t
9be727dbe1
fix: interaction blocking at edges when fullscreen
...
Also completely disable interaction when fullscreen
2026-04-26 15:12:55 +10:00
2 * r + 2 * t
158588ce89
refactor: no need to explicitly type as default spatial
...
Default spatial is the default type, so no need to type anims as such
2026-04-23 03:47:56 +10:00
2 * r + 2 * t
7ea5fd3c70
fix: use effects curve for effects
2026-04-23 03:45:22 +10:00
2 * r + 2 * t
57db6e246c
feat: use M3 padding tokens
2026-04-22 22:47:18 +10:00
2 * r + 2 * t
711587d193
refactor: migrate to new rounding tokens
2026-04-22 22:47:18 +10:00
2 * r + 2 * t
f77ba920ea
feat: add deform scale config option
2026-04-20 01:00:13 +10:00
2 * r + 2 * t
ec8ce65857
feat: m3 expressive menus
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Also fix the player selector being click through
Fixes #1405
Closes #1350
2026-04-19 19:15:31 +10:00
2 * r + 2 * t
d675478e91
refactor: use new anim type prop
2026-04-15 18:32:19 +10:00
2 * r + 2 * t
c517b71024
fix: utilities recording modal bg
2026-04-13 23:03:36 +10:00
2 * r + 2 * t
50c4eaf75b
feat: add border smoothing option
2026-04-13 22:30:49 +10:00
2 * r + 2 * t
b1401c1c8c
feat: border rounding only affect outer corners
2026-04-13 22:09:43 +10:00
2 * r + 2 * t
16a77f0df9
chore: remove unused import
2026-04-13 16:42:38 +10:00
2 * r + 2 * t
8106aca173
fix: even more non global access
2026-04-13 16:42:00 +10:00
2 * r + 2 * t
8c8d196e20
feat: use QQuickAttachedPropertyPropagator
...
Instead of manually trying to find ancestor ConfigScope, set attached
prop on ancestor and propagate via attached props
2026-04-13 03:06:13 +10:00
2 * r + 2 * t
7e4b14f6ba
fix: per monitor props not having ancestor scope
2026-04-13 00:07:55 +10:00
2 * r + 2 * t
9be9ec10a6
fix: per monitor configs
...
Use c++ singleton pattern for monitor manager and bind appearance tokens
properly
Also use scoped properties on ContentWindow
2026-04-11 23:44:13 +10:00
2 * r + 2 * t
71dd7b4db8
chore: format QML imports
2026-04-11 22:17:24 +10:00
2 * r + 2 * t
d99fefdd34
fix: use correct anim tokens in QML
2026-04-11 21:41:31 +10:00
2 * r + 2 * t
3a37d77d1f
feat: replace qml config module with c++ module
2026-04-11 21:18:56 +10:00
2 * r + 2 * t
e1e0c314c6
refactor: move popout position logic to wrapper
2026-04-08 19:36:04 +10:00
2 * r + 2 * t
b1380235eb
fix: prevent deform gap between bar and popouts
2026-04-08 17:20:58 +10:00
2 * r + 2 * t
ff5c46a429
fix: don't exclude panels from group based on size
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Most panels do not change size either way, and doing this removes the
close sink effect
2026-04-08 17:07:35 +10:00
2 * r + 2 * t
df27c93224
feat: improve popouts
...
Fix bg tracking, use slow spatial for detach, default spatial for
everything else, adjust deform, move instead of width scale
2026-04-08 17:06:37 +10:00
2 * r + 2 * t
9ce0224d0a
fix: reduce deform amount
2026-04-07 17:02:17 +10:00
2 * r + 2 * t
c126075d40
chore: clean out legacy background code
2026-04-06 23:42:47 +10:00
2 * r + 2 * t
0e50b62413
refactor: move drawers window -> ContentWindow.qml
2026-04-06 23:38:36 +10:00
2 * r + 2 * t
c2221a6d8e
fix: use height scaled region for top panel detection
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Same as bottom panel, doesn't take into account the 5px offset this way
2026-04-02 15:57:24 +11:00
2 * r + 2 * t
b57d596230
Merge branch 'main' into sdfs
2026-03-30 02:10:22 +11:00
Robin Seger
c588794b20
feat: fullscreen notification & toasts overlay ( #1276 )
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* reworked fullscreen mode as transforming shell
* controlcenter configuring of toasts & notifs
* fix animation on fs switch
* border rounding & shadow animation
* change controlcenter notifications layout
* stay on WlrLayer.Overlay, use Anim
* ci: update action versions
* qmlformat
* format take two
* third time's the charm
* fix: special workspace fullscreen
* fix: bar width border.thickness on non-persistent behaviour
* merge fix
* stop layout shift on close
* last few conventions sorted
* linting
* maximized state to fullscreen
---------
Co-authored-by: 2 * r + 2 * t <61896496+soramanew@users.noreply.github.com>
2026-03-29 15:22:00 +11:00
2 * r + 2 * t
4ed5449485
fix: animate background colour
2026-03-28 21:35:31 +11:00
2 * r + 2 * t
6cdecb8825
fix: sidebar gap with utils due to deform
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Also better sync utils width with sidebar width
2026-03-28 21:28:21 +11:00
2 * r + 2 * t
04efa4d39d
feat: make utils anim to sidebar width
2026-03-28 21:06:49 +11:00
2 * r + 2 * t
611f8de400
fix: sidebar close anim & gap w/ utilities
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Don't exclude each other when not flush to fix close overshoot not
looking right
Also increase sidebar height by 2 instead of 1 to fix gap
2026-03-28 00:49:48 +11:00
2 * r + 2 * t
e8555061ab
fix: sidebar bulge at connection with utilities
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Basically make sidebar and utilities exclude each other from merging and
manually animate corner radius
Also format c++
2026-03-27 20:58:00 +11:00
2 * r + 2 * t
ff57473781
fix: account for bottom panel offset when checking hover
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Basically only affects utilities panel cause it's in the corner
2026-03-27 19:23:54 +11:00
2 * r + 2 * t
f2d023b131
fix: osd hover area + popup notif osd/session dodging
2026-03-27 18:56:55 +11:00