The volume/brightness OSD popped out as a rounded caelestia blob in the dynamic surface colour. Square it + match the design glass: - osd/Content: draw a flat square Theme.panelBg + 1px border background. - ContentWindow: osdBg blob deformAmount 0 + radius 0 + opacity 0 (hidden; the OSD now owns its background). - FilledSlider: track + handle radius -> 0 (Tokens.rounding.full ignored rounding.scale, so it stayed round). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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