nosignal-shell/modules/detachedcontent/bluetooth/BtPane.qml
2025-08-03 23:34:24 +10:00

120 lines
3.2 KiB
QML

pragma ComponentBehavior: Bound
import ".."
import qs.widgets
import qs.config
import Quickshell.Bluetooth
import QtQuick
import QtQuick.Layouts
RowLayout {
id: root
required property Session session
anchors.fill: parent
spacing: 0
Item {
Layout.preferredWidth: Math.floor(parent.width * 0.4)
Layout.fillHeight: true
DeviceList {
anchors.margins: Appearance.padding.large + Appearance.padding.normal
anchors.leftMargin: Appearance.padding.large
anchors.rightMargin: Appearance.padding.large + Appearance.padding.normal / 2
session: root.session
}
InnerBorder {
leftThickness: 0
rightThickness: Appearance.padding.normal / 2
}
}
Item {
Layout.fillWidth: true
Layout.fillHeight: true
Loader {
id: loader
property BluetoothDevice pane: root.session.bt.active
anchors.fill: parent
anchors.margins: Appearance.padding.large * 2 + Appearance.padding.normal
anchors.leftMargin: Appearance.padding.large * 2
anchors.rightMargin: Appearance.padding.large * 2 + Appearance.padding.normal / 2
asynchronous: true
sourceComponent: pane ? details : settings
Behavior on pane {
SequentialAnimation {
ParallelAnimation {
Anim {
property: "opacity"
to: 0
easing.bezierCurve: Appearance.anim.curves.standardAccel
}
Anim {
property: "scale"
to: 0.8
easing.bezierCurve: Appearance.anim.curves.standardAccel
}
}
PropertyAction {}
ParallelAnimation {
Anim {
property: "opacity"
to: 1
easing.bezierCurve: Appearance.anim.curves.standardDecel
}
Anim {
property: "scale"
to: 1
easing.bezierCurve: Appearance.anim.curves.standardDecel
}
}
}
}
}
InnerBorder {
leftThickness: Appearance.padding.normal / 2
}
Component {
id: settings
StyledFlickable {
flickableDirection: Flickable.VerticalFlick
contentHeight: settingsInner.height
Settings {
id: settingsInner
anchors.left: parent.left
anchors.right: parent.right
session: root.session
}
}
}
Component {
id: details
Details {
session: root.session
}
}
}
component Anim: NumberAnimation {
target: loader
duration: Appearance.anim.durations.normal / 2
easing.type: Easing.BezierSpline
}
}