nosignal-shell/modules/controlcenter/Panes.qml
Thanh Minh 46174d1934
dashboard/performance: new design, configurable, controlcenter support (#975)
* feat(dashboard): add configurable performance resources

- Add config options to show/hide Battery, GPU, CPU, Memory, Storage
- Make dashboard responsive based on number of visible resources
- Scale resource sizes and spacing dynamically for 3, 4, or 5 items
- Battery shows charge status and time remaining/to full
- Each resource can be individually toggled via config

* fix(dashboard): add dynamic right margin for last visible resource

Ensures the rightmost resource always has proper margin to prevent
content from being cut off at the edge

* fix(performance): comment out duplicated value2 properties for memory and storage resources

* controlcenter: add settings for dashboard

* feat: handle readonly properties and re-usable codes

* Feature/performance tab rework (#5)

* dashboard/performance: rework tab with card-based grid layout

- Replace circular arc meters with card-based grid layout
- CPU/GPU cards show hardware name, usage and temperature with horizontal bars
- Memory card with 3/4 arc indicator and used/total at bottom
- Storage card shows physical disks from lsblk with aggregated partition usage
- Add cpuName, gpuName, cpuFreq, cpuMaxFreq, disks properties to SystemUsage
- Clean hardware names (remove Intel/AMD/NVIDIA prefixes, TM/R symbols)

* dashboard/performance: new hero card design

* dashboard/performance: update storage indicators to be reponsive to the physical disks count

* dashboard/performance: fix the overlay bounding issue

* dashboard/perfromance: refactor code

* dashboard/performance: add battery gauge

* dashboard/performance: correct battery icon

* dashboard/performance: configurable battery

* dashboard/performance: update layout

* dashboard/performance: move the "Usage" text on top and smaller the font size

* dashboard/performance: add a lot of configurations

* dashboard/performance: add network metrics

* fix: issue with hot reload

* chore: update default vaule for mainValueSpacing to 0

* chore: group settings into collapasible sections

* chore: making GPU & Battery toggle not showing if not found

* chore: fix network widget spacing & text

* chore: remove old disk bars configs, add update interval

* chore: remove old & unused value, functions

* chore: network graph update smoothly when data points change

* chore: refactor settings

- de-flood settings, most of the font & size setting now follow the
global Appearance config
- Most of sliders are not needed anymore, only keep the update interval
slider
- clean up

* chore: remove readonly properties from the controlcenter/dashboard.

* chore: minor fix

* fix: fix warning about onPercChange()

* fix: network metrics negative number

* fix: add minimal height & width, placeholder for none toggled

* fix: network graph move smoothly (#6)

* fix: network graph move smoothly

* clean up

* fix: graph animation even more smooth

* fix: padding issue

* chore: network icons short description

* fix

---------

Co-authored-by: 2 * r + 2 * t <61896496+soramanew@users.noreply.github.com>
2026-02-19 22:53:22 +11:00

175 lines
4.1 KiB
QML

pragma ComponentBehavior: Bound
import "bluetooth"
import "network"
import "audio"
import "appearance"
import "taskbar"
import "launcher"
import "dashboard"
import qs.components
import qs.services
import qs.config
import qs.modules.controlcenter
import Quickshell.Widgets
import QtQuick
import QtQuick.Layouts
ClippingRectangle {
id: root
required property Session session
readonly property bool initialOpeningComplete: layout.initialOpeningComplete
color: "transparent"
clip: true
focus: false
activeFocusOnTab: false
MouseArea {
anchors.fill: parent
z: -1
onPressed: function (mouse) {
root.focus = true;
mouse.accepted = false;
}
}
Connections {
target: root.session
function onActiveIndexChanged(): void {
root.focus = true;
}
}
ColumnLayout {
id: layout
spacing: 0
y: -root.session.activeIndex * root.height
clip: true
property bool animationComplete: true
property bool initialOpeningComplete: false
Timer {
id: animationDelayTimer
interval: Appearance.anim.durations.normal
onTriggered: {
layout.animationComplete = true;
}
}
Timer {
id: initialOpeningTimer
interval: Appearance.anim.durations.large
running: true
onTriggered: {
layout.initialOpeningComplete = true;
}
}
Repeater {
model: PaneRegistry.count
Pane {
required property int index
paneIndex: index
componentPath: PaneRegistry.getByIndex(index).component
}
}
Behavior on y {
Anim {}
}
Connections {
target: root.session
function onActiveIndexChanged(): void {
layout.animationComplete = false;
animationDelayTimer.restart();
}
}
}
component Pane: Item {
id: pane
required property int paneIndex
required property string componentPath
implicitWidth: root.width
implicitHeight: root.height
property bool hasBeenLoaded: false
function updateActive(): void {
const diff = Math.abs(root.session.activeIndex - pane.paneIndex);
const isActivePane = diff === 0;
let shouldBeActive = false;
if (!layout.initialOpeningComplete) {
shouldBeActive = isActivePane;
} else {
if (diff <= 1) {
shouldBeActive = true;
} else if (pane.hasBeenLoaded) {
shouldBeActive = true;
} else {
shouldBeActive = layout.animationComplete;
}
}
loader.active = shouldBeActive;
}
Loader {
id: loader
anchors.fill: parent
clip: false
active: false
Component.onCompleted: {
Qt.callLater(pane.updateActive);
}
onActiveChanged: {
if (active && !pane.hasBeenLoaded) {
pane.hasBeenLoaded = true;
}
if (active && !item) {
loader.setSource(pane.componentPath, {
"session": root.session
});
}
}
onItemChanged: {
if (item) {
pane.hasBeenLoaded = true;
}
}
}
Connections {
target: root.session
function onActiveIndexChanged(): void {
pane.updateActive();
}
}
Connections {
target: layout
function onInitialOpeningCompleteChanged(): void {
pane.updateActive();
}
function onAnimationCompleteChanged(): void {
pane.updateActive();
}
}
}
}