- main.lua: flash logic was always true; now flashes only on crash, always on when landed. Remove empty fuel-depleted branch. Rotate thrust-particle spawn point by lander angle. - particles.lua: jet velocity had wrong vy sign, shooting particles upward; now emits along local (0,1) rotated by the lander angle. - terrain.lua: jagged step could overshoot the pad approach zone and produce an out-of-order point (zig-zag line, bad getHeightAt). Clamp the step to the approach boundary. Move Camera/World requires to module top instead of re-requiring inside the draw loop. - camera.lua: drop unused midY local. - fonts.lua/world.lua/main.lua: drop unused scale parameter on Fonts.init. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
||
|---|---|---|
| .. | ||
| fonts.lua | ||
| palette.lua | ||