oma-tank/game/camera.lua
2026-04-18 11:35:06 +01:00

14 lines
316 B
Lua

local World = require("game.world")
local Projection = require("rendering.projection")
local Camera = {}
function Camera.update(player)
Projection.setCamera(player.x, player.z, player.angle)
end
function Camera.initViewport()
Projection.init(0, World.viewY, World.screenW, World.viewH)
end
return Camera