F2: NsNotifications.qml "Clear" mirrors the service (Notifs.list.slice() →
n.close()) instead of n.notification?.dismiss() — cards now actually leave the
list, and it works for disk-restored notifications (whose notification is null).
C2: Toggles.qml gameMode delegate launches the guarded switch-to-gaming via
Quickshell.execDetached (debounced + disabled + 5s timer so a double-click can't
fire two SDDM restarts), and the tile is hidden entirely when DeckShift isn't
installed (Process probe for the gamescope session file).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>